hermet pushed a commit to branch master.

http://git.enlightenment.org/games/etypers.git/commit/?id=1214e31cf62746c3945d3cf617ab748d3974eaf2

commit 1214e31cf62746c3945d3cf617ab748d3974eaf2
Author: Hermet Park <her...@hermet.pe.kr>
Date:   Sun Apr 24 00:28:24 2016 +0900

    theme: apply lazy edc
---
 data/theme/etypers.edc | 210 +++++++++++++++++++++++--------------------------
 1 file changed, 97 insertions(+), 113 deletions(-)

diff --git a/data/theme/etypers.edc b/data/theme/etypers.edc
index 3c86424..fe3db82 100644
--- a/data/theme/etypers.edc
+++ b/data/theme/etypers.edc
@@ -5,23 +5,21 @@ collections {
       image: "clouds.png" COMP;
       image: "input_bg.png" COMP;
    }
-   group { name: "gui";
+   group { "gui";
       parts {
-         part { name: "bg";
-            type: IMAGE;
-            description { state: "default" 0.0;
+         image { "bg";
+            desc { "default";
                image.normal: "bg.jpg";
             }
          }
-         part { name: "sky";
-            type: IMAGE;
-            description { state: "default" 0.0;
+         image { "sky";
+            desc { "default";
                image.normal: "sky.jpg";
                aspect: 2.6225 2.6225;
                color: 170 170 170 170;
             }
-            description { state: "drift" 0.0;
-               inherit: "default" 0.0;
+            desc { "drift";
+               inherit: "default";
                fill {
                   origin {
                      relative: 1.0 0.0;
@@ -29,14 +27,12 @@ collections {
                }
             }
          }
-         part { name: "enemies";
-            type: SWALLOW;
-            description { state: "default" 0.0;
+         swallow { "enemies";
+            desc { "default";
             }
          }
-         part { name: "clouds";
-            type: IMAGE;
-            description { state: "default" 0.0;
+         image { "clouds";
+            desc { "default";
                image.normal: "clouds.png";
                fill {
                   origin {
@@ -47,8 +43,8 @@ collections {
                   }
                }
             }
-            description { state: "drift" 0.0;
-               inherit: "default" 0.0;
+            desc { "drift";
+               inherit: "default";
                fill {
                   origin {
                      relative: 1.847220 0.0;
@@ -59,23 +55,21 @@ collections {
                }
             }
          }
-         part { name: "defense_wall";
-            type: SWALLOW;
-            description { state: "default" 0.0;
+         swallow { "defense_wall";
+            desc { "default";
                rel1.relative: 0.0 0.95;
                rel2.relative: 1.0 1.0;
             }
          }
-         part { name: "score";
-            type: TEXT;
+         text { "score";
             scale: 1;
-            description { state: "default" 0.0;
+            desc { "default";
                text { font: "Sans:style=Bold";
-                   size: 10;
-                   min: 0 0;
-                   max: 1 0;
-                   align: 0 0;
-                   text: "Score:";
+                  size: 10;
+                  min: 0 0;
+                  max: 1 0;
+                  align: 0 0;
+                  text: "Score:";
                }
                color: 50 50 50 200;
                align: 0 0;
@@ -84,16 +78,15 @@ collections {
                rel2.relative: 1 0;
             }
          }
-         part { name: "score_value";
-            type: TEXT;
+         text { "score_value";
             scale: 1;
-            description { state: "default" 0.0;
+            desc { "default";
                text { font: "Sans:style=Bold";
-                   size: 10;
-                   min: 0 0;
-                   max: 1 0;
-                   align: 0 0;
-                   text: "0";
+                  size: 10;
+                  min: 0 0;
+                  max: 1 0;
+                  align: 0 0;
+                  text: "0";
                }
                color: 200 200 200 200;
                align: 0 0;
@@ -102,16 +95,15 @@ collections {
                rel1.relative: 1 0;
             }
          }
-         part { name: "level";
-            type: TEXT;
+         text { "level";
             scale: 1;
-            description { state: "default" 0.0;
+            desc { "default";
                text { font: "Sans:style=Bold";
-                   size: 10;
-                   min: 0 0;
-                   max: 1 0;
-                   align: 0 0;
-                   text: "Level:";
+                  size: 10;
+                  min: 0 0;
+                  max: 1 0;
+                  align: 0 0;
+                  text: "Level:";
                }
                color: 50 50 50 200;
                align: 0 0;
@@ -122,16 +114,15 @@ collections {
                rel2.relative: 1 0;
             }
          }
-         part { name: "level_value";
-            type: TEXT;
+         text { "level_value";
             scale: 1;
-            description { state: "default" 0.0;
+            desc { "default";
                text { font: "Sans:style=Bold";
-                   size: 10;
-                   min: 0 0;
-                   max: 1 0;
-                   align: 0 0;
-                   text: "1";
+                  size: 10;
+                  min: 0 0;
+                  max: 1 0;
+                  align: 0 0;
+                  text: "1";
                }
                color: 200 200 200 200;
                align: 0 0 ;
@@ -140,16 +131,15 @@ collections {
                rel1.to: "level";
             }
          }
-         part { name: "accuracy";
-            type: TEXT;
+         text { "accuracy";
             scale: 1;
-            description { state: "default" 0.0;
+            desc { "default";
                text { font: "Sans:style=Bold";
-                   size: 10;
-                   min: 0 0;
-                   max: 1 0;
-                   align: 0 0;
-                   text: "Accuracy:";
+                  size: 10;
+                  min: 0 0;
+                  max: 1 0;
+                  align: 0 0;
+                  text: "Accuracy:";
                }
                color: 50 50 50 200;
                align: 0 0;
@@ -157,16 +147,15 @@ collections {
                rel1.relative: 0 1;
             }
          }
-         part { name: "accuracy_value";
-            type: TEXT;
+         text { "accuracy_value";
             scale: 1;
-            description { state: "default" 0.0;
+            desc { "default";
                text { font: "Sans:style=Bold";
-                   size: 10;
-                   min: 0 0;
-                   max: 1 0;
-                   align: 0 0;
-                   text: "100%";
+                  size: 10;
+                  min: 0 0;
+                  max: 1 0;
+                  align: 0 0;
+                  text: "100%";
                }
                color: 200 200 200 200;
                align: 0 0 ;
@@ -175,10 +164,9 @@ collections {
                rel1.to: "accuracy";
             }
          }
-         part { name: "input_clipper";
-            type: RECT;
+         rect { "input_clipper";
             scale: 1;
-            description { state: "default" 0.0;
+            desc { "default";
                align: 0.5 1;
                min: 120 30;
                max: 120 30;
@@ -187,9 +175,8 @@ collections {
                rel2.relative: 0.5 0.95;
             }
          }
-         part { name: "input_bg";
-            type: IMAGE;
-            description { state: "default" 0.0;
+         image { "input_bg";
+            desc { "default";
                rel1.to: "input_clipper";
                rel2.to: "input_clipper";
                fixed: 1 1;
@@ -198,46 +185,43 @@ collections {
                }
                color: 130 130 130 130;
             }
-        }
-        part { name: "entry";
-            type: SWALLOW;
+         }
+         swallow { "entry";
             clip_to: "input_clipper";
-            description { state: "default" 0.0;
+            desc { "default";
                rel1.to: "input_clipper";
                rel2.to: "input_clipper";
                align: 0.5 0.5;
                fixed: 1 1;
             }
          }
-         part { name: "effect_overlay";
-            type: RECT;
+         rect { "effect_overlay";
             mouse_events: 0;
-            description { state: "default" 0.0;
+            desc { "default";
                color: 0 0 0 0;
             }
-            description { state: "hit" 0.0;
+            desc { "hit";
                color: 200 0 0 200;
             }
-            description { state: "gameover" 0.0;
+            desc { "gameover";
                color: 255 255 255 255;
             }
          }
-         part { name: "gameover";
-            type: TEXT;
+         text { "gameover";
             scale: 1;
-            description { state: "default" 0.0;
+            desc { "default";
                text { font: "Sans:style=Bold";
-                   size: 30;
-                   min: 0 0;
-                   max: 1 0;
-                   align: 0.5 0.4;
-                   text: "Game Over";
+                  size: 30;
+                  min: 0 0;
+                  max: 1 0;
+                  align: 0.5 0.4;
+                  text: "Game Over";
                }
                color: 0 0 0 0;
                align: 0.5 0.5;
             }
-            description { state: "gameover" 0.0;
-               inherit: "default" 0.0;
+            desc { "gameover";
+               inherit: "default";
                color: 100 100 100 255;
             }
          }
@@ -256,7 +240,7 @@ collections {
                align: 0.5 0.5;
             }
             desc { "gameover";
-               inherit: "default" 0.0;
+               inherit: "default";
                color: 100 100 100 255;
             }
          }
@@ -275,67 +259,67 @@ collections {
                align: 0.5 0.6;
             }
             desc { "gameover";
-               inherit: "default" 0.0;
+               inherit: "default";
                color: 100 100 100 255;
             }
          }
       }
       programs {
-         program { name: "sky_anim1";
+         program { "sky_anim1";
             signal: "load";
-            action: STATE_SET "drift" 0.0;
+            action: STATE_SET "drift";
             transition: "LINEAR" 30.0;
             target: "sky";
             after: "sky_anim2";
          }
-         program { name: "sky_anim2";
-            action: STATE_SET "default" 0.0;
+         program { "sky_anim2";
+            action: STATE_SET "default";
             target: "sky";
             after: "sky_anim1";
          }
-         program { name: "clouds_anim1";
+         program { "clouds_anim1";
             signal: "load";
-            action: STATE_SET "drift" 0.0;
+            action: STATE_SET "drift";
             transition: "LINEAR" 10.0;
             target: "clouds";
             after: "clouds_anim2";
          }
-         program { name: "clouds_anim2";
-            action: STATE_SET "default" 0.0;
+         program { "clouds_anim2";
+            action: STATE_SET "default";
             target: "clouds";
             after: "clouds_anim1";
          }
-         program { name: "hit";
+         program { "hit";
             signal: "elm,state,hit";
             source: "etypers";
-            action: STATE_SET "hit" 0.0;
+            action: STATE_SET "hit";
             target: "effect_overlay";
             after: "hit2";
          }
-         program { name: "hit2";
-            action: STATE_SET "default" 0.0;
+         program { "hit2";
+            action: STATE_SET "default";
             target: "effect_overlay";
             transition: DECELERATE 1;
          }
-         program { name: "gameover";
+         program { "gameover";
             signal: "elm,state,gameover";
             source: "etypers";
-            action: STATE_SET "hit" 0.0;
+            action: STATE_SET "hit";
             target: "effect_overlay";
             after: "gameover2";
          }
-         program { name: "gameover2";
-            action: STATE_SET "gameover" 0.0;
+         program { "gameover2";
+            action: STATE_SET "gameover";
             target: "effect_overlay";
             target: "gameover";
             target: "total_score";
             target: "exit_guide";
             transition: LINEAR 1.0;
          }
-         program { name: "gamereset";
+         program { "gamereset";
             signal: "elm,state,gamereset";
             source: "etypers";
-            action: STATE_SET "default" 0.0;
+            action: STATE_SET "default";
             target: "effect_overlay";
             target: "effect_overlay";
             target: "gameover";

-- 


Reply via email to