Re: 64-bit windows version? (Haskell is a scripting language too!)

2007-06-21 Thread Brian Hulley
skaller wrote: The key thing for the building portability is that the C and C++ compilers are represented by Python classes. There is a pre-programmed class for gcc, and another for MSVC++. I suggest (for GHC) a Haskell class with instances for the different combinations of compilers and

Re: 64-bit windows version? (Haskell is a scripting language too!)

2007-06-21 Thread Greg Fitzgerald
each sub-project...have a...Haskell program...building that sub-project I was trying to build something like this recently but hit a roadblock. Rather than execute the script in each directory, I wanted to import it as a module instead. This way you can, for example, pass functions, like a

Re: 64-bit windows version? (Haskell is a scripting language too!)

2007-06-21 Thread skaller
On Fri, 2007-06-22 at 02:06 +0100, Brian Hulley wrote: skaller wrote: (a) Pick a portable scripting language which is readily available on all platforms. I chose Python. Perl would also do. If I had time to look into improving the GHC build system I'd definitely use Haskell as the

Re: 64-bit windows version? (Haskell is a scripting language too!)

2007-06-21 Thread Peter Tanski
Brian Hulley wrote: To port GHC to a completely new platform, you'd of course need a Haskell compiler or interpreter already. However to bootstrap the process only a slow interpreter would be needed so as long as a portable pre-built bytecode version was available for download the only thing