Gregory Casamento schrieb:
Author: gcasa
Date: Mon Jul 13 20:12:52 2009
New Revision: 28392
URL: http://svn.gna.org/viewcvs/gnustep?rev=28392view=rev
Log:
* Source/NSAlert.m: Implementation of GSAlertSheet.
* Source/NSApplication.m: Change order in which setWindowParent:
Gregory Casamento schrieb:
Author: gcasa
Date: Mon Jul 13 20:14:42 2009
New Revision: 28393
URL: http://svn.gna.org/viewcvs/gnustep?rev=28393view=rev
Log:
* Headers/Foundation/Foundation.h
* Headers/Foundation/NSOperation.h
* Source/GNUmakefile
*
I'll take a look at it. :) Thanks. GC
On Tue, Jul 14, 2009 at 4:15 AM, Fred Kiefer fredkie...@gmx.de wrote:
Gregory Casamento schrieb:
Author: gcasa
Date: Mon Jul 13 20:14:42 2009
New Revision: 28393
URL: http://svn.gna.org/viewcvs/gnustep?rev=28393view=rev
Log:
*
I'll try to get as many of these issues resolved today as I can.
On Tue, Jul 14, 2009 at 5:22 AM, Fred Kiefer fredkie...@gmx.de wrote:
Gregory Casamento schrieb:
Author: gcasa
Date: Mon Jul 13 20:12:52 2009
New Revision: 28392
URL: http://svn.gna.org/viewcvs/gnustep?rev=28392view=rev
On Jul 13, 2009, at 9:01 PM, Stefan Bidigaray wrote:
I'm debugging the NSSound stuff and have run into a bit of a problem
with memory management and the whole RETAIN/RELEASE stuff... I'm
sure my probably has do to with being a novice.
Anyway, in the -dealloc method of NSSound I call
On Tue, Jul 14, 2009 at 2:42 PM, Adam Fedor fe...@qwestoffice.net wrote:
There must be something wrong somewhere else. If dealloc is being called
more than once, then somewhere there are two many 'releases' for the number
of 'retains' you have.
In fact, if the NSSound is stored in nameDict,
On 14 Jul 2009, at 23:44, Stefan Bidigaray wrote:
According to the apple docs whenever a sound is created using -
iniWithContentsOfFile:byReference: or a name is set using -setName:
I must be able to later find it using the +soundNamed: method, at
least that's how I understand it. Because
On Tue, Jul 14, 2009 at 5:53 PM, David Chisnall thera...@sucs.org wrote:
Named sounds should not be released - they are expected to last the entire
duration of the program.
Should I not set the name when initialize the sound then? My code, and the
previous one as well, named the sound