Re: [go-nuts] Simplifying LLVM bitcode from gollvm

2021-09-14 Thread Khanh TN
Hi, Thanks, Than and Ian for your responses. I would like to write an LLVM Pass to remove this export data. What is the best way to do that? I am thinking module M.setModuleInlineAsm(""); But that might remove other useful inline asm. Khanh On Tuesday, September 14, 2021 at 1:54:03 AM UTC+8

Re: [go-nuts] A question about channel

2021-09-14 Thread Ian Lance Taylor
On Tue, Sep 14, 2021 at 9:30 AM LinkinStar wrote: > > Hi golang-nuts, > When I read the source code about chan.go, I found some problems that were a > little difficult to understand. > > hchan has two function, full and empty. > > func full(c *hchan) bool { > // c.dataqsiz is immutable (never

[go-nuts] A question about channel

2021-09-14 Thread LinkinStar
Hi golang-nuts, When I read the source code about chan.go, I found some problems that were a little difficult to understand. hchan has two function, full and empty. func full(c *hchan) bool { // c.dataqsiz is immutable (never written after the channel is created) // so it is safe to read at any

Re: [go-nuts] fonts, bitmap and the (old TeX) PK file format

2021-09-14 Thread 'Sebastien Binet' via golang-nuts
On Fri Aug 27, 2021 at 15:28 CET, 'Sebastien Binet' via golang-nuts wrote: > hi there, > > I am working on providing a pure-Go TeX engine. > to achieve such a thing, I'd need to be able to decode and use the > so-called "PacKed font file" format (PK fonts). > (I know it's a very old & deprecated

Re: [go-nuts] Latest status of cl.exe support for cgo build on Windows

2021-09-14 Thread Makoto Shimazu
Hi Ian, I see, thanks for your quick response! I'm going to use gcc by installing mingw through chocolatey instead. Makoto 2021年9月14日(火) 9:37 Ian Lance Taylor : > On Mon, Sep 13, 2021 at 4:35 PM Makoto Shimazu > wrote: > > > > I'm now configuring CircleCI to build our tools on Windows, and

Re: [go-nuts] Re: go build prints gc traces

2021-09-14 Thread jan.f...@gmail.com
tisdag 14 september 2021 kl. 02:48:15 UTC+2 skrev Ian Lance Taylor: > Sounds related to https://golag.org/issue/27628. The build cache > caches the output of the tools. You may have gotten a build cache > entry with GODEBUG set, and that kept being used even though GODEBUG > was not set later.