The problem starts with these two lines:
> var i = []i_t{{help}}
> var t = []i_t{{fish}}
You are initializing the structs with the values stored in `help` and
`fish`, not references to those variables. Thus, when you change the value
stored in the struct it has no effect on the variables from whi
Bingo! This solves the problem. You win the prize!
I hope this discussion helps other people facing similar problems.
Jon
--
You received this message because you are subscribed to the Google Groups
"golang-nuts" group.
To unsubscribe from this group and stop receiving emails from it, send an
Sorry, I seem to have copy-pasted your Go Playground link instead of
mine, assuming "share" would place it in my clipboard automatically.
https://go.dev/play/p/8XajdwXDdqW
This is what I meant to share.
It outputs the following:
```
before: help = falsestruct = [{%!t(*bool=0xc1006d)}]
Thanks for your and Brian's replies.
But, unless I'm missing something, neither solve the problem. I ran both of
them in the Go Playground and they both produced the same incorrect result.
The result I'm looking for would be:
before: help = false struct = [{false}]
after: help = true struct =
As far as I can tell, they're asking for a way for `var help`/`var fish`
etc. to get updated alongside the attribute `i_t.arg` in the update methods.
This example accomplishes this.
https://go.dev/play/p/7y5COCLU5EP
Do note that it crashes and burns if the pointer is not of the expected
type, a
Or you can use a setter method:
https://go.dev/play/p/W9Cz2PO8NeK
On Saturday, 24 May 2025 at 03:39:34 UTC+1 Def Ceb wrote:
> You're creating new copies of the values and modifying the copies, rather
> than storing a reference and then modifying the original data through it.
> You'd use *string
You're creating new copies of the values and modifying the copies, rather
than storing a reference and then modifying the original data through it.
You'd use *string and *bool there to have both change.
This would be somewhat tedious and involve a good amount of type casting
though, if you were to
I'm trying to write a program (see below) that passes a slice of structs to
a function. One of the struct fields is an interface{} that sometimes will
hold a boolean value and other times will hold a string value. To do this,
I put either a bool or a string variable in the field.
What I want to