uh oh. ;-)
On Tue, Jan 22, 2019 at 12:14 PM Bakul Shah wrote:
> This is kind of like tic-tac-toe! The first player has an advantage.
> Gomoku's swap2 rule makes it fairer and more interesting!
>
> Also a good game to practice writing alpha-beta pruning search (for
> playing with a computer)!
>
This is kind of like tic-tac-toe! The first player has an advantage. Gomoku's
swap2 rule makes it fairer and more interesting!
Also a good game to practice writing alpha-beta pruning search (for playing
with a computer)!
Representing the board as two sets of n^2 bitmaps would speed things up
On Tue, Jan 22, 2019 at 11:40 AM John wrote:
> Dear Gophers,
>
> I have recently made a project of Connect Five. When the imput is wrong it
> will have a goroutine problem that says something about out of index, as my
> game win function depends on if the x = b and x+1 = b and so on. But if the
Dear Gophers,
I have recently made a project of Connect Five. When the imput is wrong it
will have a goroutine problem that says something about out of index, as my
game win function depends on if the x = b and x+1 = b and so on. But if the
imput is not 1,2 1,3 and so on, or it is over 15, 15