Re: [GRASS-dev] OSX FFMPEG build instructions available

2007-12-03 Thread Glynn Clements
Hamish wrote: I finally got back to FFMPEG on OSX. It went fairly smooth this time. I added build instructions to the GRASS OSX readme. My future OSX builds will now have ffmpeg support, yay! Question: what is the minimum needed in the ffmpeg libraries for GRASS?

Re: [GRASS-dev] things to do before the 6.3.0 release

2007-12-03 Thread Glynn Clements
Hamish wrote: What's wrong with r, d and c? I have now done some more tests. Scripts for easy comparison attached. The first is with spearfish's vector streams; adjusting d.vect width=: PNG driver (results seem to be identical)

Re: [GRASS-dev] things to do before the 6.3.0 release

2007-12-03 Thread Glynn Clements
Glynn Clements wrote: next problem- in the PNG driver for all rendering methods but g the boundaries and fills don't line up. It's obvious if you look with xmag. http://bambi.otago.ac.nz/hamish/grass/bugs/d.vect/dec2008/dvect_render_C_and_all_but_G_xmag_PNGdriver.png

Re: [GRASS-dev] proj file not found

2007-12-03 Thread Glynn Clements
Tim Michelsen wrote: I am using the Ubuntu packages from: http://les-ejk.cz/ubuntu/ When I want to create a new location based on EPSG codes the program looks for the epsg file in /usr/local/share/proj/epsg This file does not exist because it is in /usr/share/proj/epsg What do we

Re: (Fwd) [GRASS-dev] Change the resolution in the output map

2007-12-03 Thread Michael Barton
Juan, Why don't you just use one of the several resampling methods built into GRASS instead of writing something in C? r.resample r.resample.stats r.resample.interp r.resample.rst Michael On 12/3/07 3:13 AM, Juan Diego Giraldo Osorio [EMAIL PROTECTED] wrote: Hi coworkers I have received

Re: [GRASS-dev] OSX FFMPEG build instructions available

2007-12-03 Thread Bob Covill
On Mon, 2007-12-03 at 09:08 +, Glynn Clements wrote: Hamish wrote: I finally got back to FFMPEG on OSX. It went fairly smooth this time. I added build instructions to the GRASS OSX readme. My future OSX builds will now have ffmpeg support, yay! Question: what