On 5 December 2017 at 14:45, Markus Metz wrote:
>
>
> ZSTD compression is a new feature and the changes are not trivial,
> considering the changesets for r71889, r71890, r71891. There is a minimal
> chance to get ZSTD compression in 7.4. GRASS 7.4.0 is not yet out,
.08
> To: Markus Metz <markus.metz.gisw...@gmail.com>
> Cc: GRASS developers list <grass-dev@lists.osgeo.org>
> Subject: Re: [GRASS-dev] GRASS GIS raster files: LZW compression?
>
> On Mon, Dec 4, 2017 at 7:32 PM, Markus Metz <markus.metz.gisw...@gmail.com>
wrote:
> >
* Markus Neteler [2017-12-05 10:08:00 +0100]:
On Mon, Dec 4, 2017 at 7:32 PM, Markus Metz
wrote:
ZSTD compression has been added to trunk with r71889-92.
Great!
ZSTD compression can be added with configure --with-zstd=yes or simpler
<markus.metz.gisw...@gmail.com>
Cc: GRASS developers list <grass-dev@lists.osgeo.org>
Subject: Re: [GRASS-dev] GRASS GIS raster files: LZW compression?
On Mon, Dec 4, 2017 at 7:32 PM, Markus Metz <markus.metz.gisw...@gmail.com>
wrote:
> ZSTD compression has been added to trunk w
On Mon, Dec 4, 2017 at 7:32 PM, Markus Metz
wrote:
> ZSTD compression has been added to trunk with r71889-92.
Great!
> ZSTD compression can be added with configure --with-zstd=yes or simpler
> configure --with-zstd
>
> In order to get some wider testing, ZSTD is
Markus Metz-3 wrote
> ZSTD compression has been added to trunk with r71889-92.
>
> ZSTD compression can be added with configure --with-zstd=yes or simpler
> configure --with-zstd
>
> In order to get some wider testing, ZSTD is now the default compression
> method in trunk if ZSTD is available.
>
ZSTD compression has been added to trunk with r71889-92.
ZSTD compression can be added with configure --with-zstd=yes or simpler
configure --with-zstd
In order to get some wider testing, ZSTD is now the default compression
method in trunk if ZSTD is available.
ZSTD is an improvement over ZLIB:
On Tue, Oct 31, 2017 at 8:35 PM, Markus Metz
wrote:
> On Tue, Oct 31, 2017 at 12:16 PM, Markus Neteler wrote:
>>
>> On Mon, Oct 30, 2017 at 9:58 AM, Markus Metz
>> wrote:
>> ...
>> > Some more tests:
>> > corine
On Tue, Oct 31, 2017 at 12:16 PM, Markus Neteler wrote:
>
> On Mon, Oct 30, 2017 at 9:58 AM, Markus Metz
> wrote:
> ...
> > Some more tests:
> > corine land cover 250 meter, relatively small, easy to compress Byte
type
> > LZ4: 33 sec, 54 MB
> >
On Mon, Oct 30, 2017 at 9:58 AM, Markus Metz
wrote:
...
> Some more tests:
> corine land cover 250 meter, relatively small, easy to compress Byte type
> LZ4: 33 sec, 54 MB
> ZLIB level 1: 36 sec, 39 MB
> ZSTD level 3: 34 sec, 29 MB
>
> GMTED2010 for the corine
On Fri, Oct 27, 2017 at 10:44 PM, Markus Metz
wrote:
>
>
>
> On Thu, Oct 26, 2017 at 7:23 PM, Even Rouault
wrote:
> >
> > On jeudi 26 octobre 2017 18:57:10 CEST Markus Neteler wrote:
> >
> > > On Thu, Oct 26, 2017 at 9:25 AM, Markus Metz
On Thu, Oct 26, 2017 at 7:23 PM, Even Rouault
wrote:
>
> On jeudi 26 octobre 2017 18:57:10 CEST Markus Neteler wrote:
>
> > On Thu, Oct 26, 2017 at 9:25 AM, Markus Metz
>
> >
>
> > wrote:
>
> > > On Wed, Oct 25, 2017 at 10:40 PM, Markus
On Thu, Oct 26, 2017 at 8:01 PM, Seth Price wrote:
>
> Also, it's worth remembering that LZ4 is not intended for file size. It's
> there because it
> decompresses at least an order of magnitude faster than LZW.
Yes, I am using LZ4 as the default for our data in order to gain
Also, it's worth remembering that LZ4 is not intended for file size. It's
there because it decompresses at least an order of magnitude faster than
LZW.
On Thu, Oct 26, 2017 at 10:23 AM, Even Rouault
wrote:
> On jeudi 26 octobre 2017 18:57:10 CEST Markus Neteler
On jeudi 26 octobre 2017 18:57:10 CEST Markus Neteler wrote:
> On Thu, Oct 26, 2017 at 9:25 AM, Markus Metz
>
> wrote:
> > On Wed, Oct 25, 2017 at 10:40 PM, Markus Neteler wrote:
> >> Hi devs,
> >>
> >> while playing with the SRTM 30m world I
On Thu, Oct 26, 2017 at 9:25 AM, Markus Metz
wrote:
> On Wed, Oct 25, 2017 at 10:40 PM, Markus Neteler wrote:
>>
>> Hi devs,
>>
>> while playing with the SRTM 30m world I see that there is a difference
>> of 66GB in size between LZ4 (larger) and
On Wed, Oct 25, 2017 at 10:40 PM, Markus Neteler wrote:
>
> Hi devs,
>
> while playing with the SRTM 30m world I see that there is a difference
> of 66GB in size between LZ4 (larger) and DEFLATE (smaller). While this
> is not a surprise I was wondering if LZW compression could
Hi devs,
while playing with the SRTM 30m world I see that there is a difference
of 66GB in size between LZ4 (larger) and DEFLATE (smaller). While this
is not a surprise I was wondering if LZW compression could be brought
back. AFAIK the license issue is gone for a while and indeed GRASS got
a
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