Re: [GRASS-dev] how to start wx vdigit?

2008-03-10 Thread William Kyngesburye
I put bits of what I did in: http://trac.osgeo.org/grass/ticket/58 http://trac.osgeo.org/grass/ticket/61 On Mar 10, 2008, at 6:59 AM, Martin Landa wrote: Hi William, I'm guessing import wx should import _gdi and load _gdi_.so, since _core imports _gdi. Didn't help with the

[GRASS-dev] how to start wx vdigit?

2008-03-09 Thread William Kyngesburye
I'm testing a possible solution to compiling the wx vdigit on OSX, but I can't figure out how to start it. In the wx gui, Vector-Develop vector map-Digitize vector map runs the TclTk v.digit, not the wxpython digitizer. I have my vdigit test built and it looks like it's installed

Re: [GRASS-dev] how to start wx vdigit?

2008-03-09 Thread Martin Landa
Hi, there currently two ways 1) add vector map layer into the layer tree, right click and from contextual menu choose 'Start editing' 2) select in Map display window toolbar 'Digitize' (the last tool in the toolbar), then from enabled vdigit toolbar choose vector map layer you want to edit

Re: [GRASS-dev] how to start wx vdigit?

2008-03-09 Thread William Kyngesburye
OK, here's what I got: I wanted to start with an empty vector map, so I tried to create one from the GUI. Error in console: Traceback (most recent call last): File /Applications/GRASS-6.3.app/Contents/MacOS/etc/wxpython/ wxgui.py, line 433, in OnMenuCmd

Re: [GRASS-dev] how to start wx vdigit?

2008-03-09 Thread Martin Landa
Hi, 2008/3/9, William Kyngesburye [EMAIL PROTECTED]: I wanted to start with an empty vector map, so I tried to create one from the GUI. Error in console: Traceback (most recent call last): File /Applications/GRASS-6.3.app/Contents/MacOS/etc/wxpython/ wxgui.py, line 433, in OnMenuCmd

Re: [GRASS-dev] how to start wx vdigit?

2008-03-09 Thread William Kyngesburye
Oops, forgot the -shared flag in the vdigit makefile. It ended up linking as a program. See: http://trac.osgeo.org/grass/ticket/61 Changed the shared flag to something appropriate for OSX, and I didn't need to add the import wx to grass6_wxvdigit.py. I successfully digitized a boundary.

Re: [GRASS-dev] how to start wx vdigit?

2008-03-09 Thread Michael Barton
On Mar 9, 2008, at 2:16 PM, [EMAIL PROTECTED] wrote: Date: Sun, 9 Mar 2008 19:26:39 +0100 From: Martin Landa [EMAIL PROTECTED] Subject: Re: [GRASS-dev] how to start wx vdigit? To: William Kyngesburye [EMAIL PROTECTED] Cc: Michael Barton [EMAIL PROTECTED], GRASS developers list grass