Michael Barton wrote:
> Does d.erase work if there are no monitors?
It works with direct rendering.
d.erase just fills a rectangle in a specific colour. "d.erase -e" is
different in that it uses the R_erase() function (as does
"d.frame -e"), which corresponds to the ERASE opcode.
The PNG drive
Does d.erase work if there are no monitors?
Michael
__
Michael Barton, Professor
Professor of Anthropology
Director of Graduate Studies
School of Human Diversity & Social Change
Center for Social Dynamics & Complexity
Arizona State University
Tempe, AZ 85287-2402
USA
Michael Barton wrote:
> I'm going to try this as soon as I can steal a bit of time. I'm
> somewhat uncertain how to get the initial PNG for GRASS_PNG_READ.
>
> I can create a dummy temp map using r.mapcalc and then save it to a
> PNG using r.out.png. But I need to make sure that it's backgro
I'm going to try this as soon as I can steal a bit of time. I'm
somewhat uncertain how to get the initial PNG for GRASS_PNG_READ.
I can create a dummy temp map using r.mapcalc and then save it to a
PNG using r.out.png. But I need to make sure that it's background is
transparent so that the
On 24/01/08 16:30, Michael Barton wrote:
So it builds the PNG as it goes, and then the TclTk GUI could grab the
completed composite when it's done?
That's how I understand the docs. Just watch out to set GRASS_PNG_READ
back to FALSE after d.vect.thematic finishes...
This sounds almost too
0:53:51 +
From: Glynn Clements <[EMAIL PROTECTED]>
Subject: Re: [GRASS-dev] why d.vect.thematic won't run on WinGRASS -
d.monproblem
To: Michael Barton <[EMAIL PROTECTED]>
Cc: GRASS developers list
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=
On 24/01/08 16:07, Michael Barton wrote:
On Jan 24, 2008, at 2:54 AM, [EMAIL PROTECTED] wrote:
Date: Thu, 24 Jan 2008 10:53:51 +
From: Glynn Clements <[EMAIL PROTECTED]>
Subject: Re: [GRASS-dev] why d.vect.thematic won't run on WinGRASS -
d.monproblem
To: Michael Bar
On Jan 24, 2008, at 2:54 AM, [EMAIL PROTECTED] wrote:
Date: Thu, 24 Jan 2008 10:53:51 +
From: Glynn Clements <[EMAIL PROTECTED]>
Subject: Re: [GRASS-dev] why d.vect.thematic won't run on WinGRASS -
d.mon problem
To: Michael Barton <[EMAIL PROTECTED]>
Cc: GRAS
Moritz:
> I guess I should probably put the current code into svn soon, so that
> others can more easily work with it...
yes please.
Hamish
Never miss a thing. Make Yahoo your home page.
http://www.y
Michael Barton wrote:
> > If you just want d.vect.thematic to work with WinGRASS, changing it to
> > use GRASS_RENDER_IMMEDIATE=TRUE instead of "d.mon start=PNG" would
> > probably be less work than getting monitors working.
>
> In fact, we recently had to change d.vect.thematic to set
> GRASS
On 24/01/08 04:54, Michael Barton wrote:
On Jan 23, 2008, at 6:42 PM, Glynn Clements wrote:
Michael Barton wrote:
In order for d.vect.thematic to run in the GUI (the only way it will
work in WinGRASS), it has to start and stop the PNG monitor.
To do this, it has to run d.mon--i.e., d.mon s
On Jan 23, 2008, at 6:42 PM, Glynn Clements wrote:
Michael Barton wrote:
In order for d.vect.thematic to run in the GUI (the only way it will
work in WinGRASS), it has to start and stop the PNG monitor.
To do this, it has to run d.mon--i.e., d.mon start=png and d.mon
stop=png.
However, d.m
Michael Barton wrote:
> In order for d.vect.thematic to run in the GUI (the only way it will
> work in WinGRASS), it has to start and stop the PNG monitor.
>
> To do this, it has to run d.mon--i.e., d.mon start=png and d.mon
> stop=png.
>
> However, d.mon will not run in WinGRASS, probably
In order for d.vect.thematic to run in the GUI (the only way it will
work in WinGRASS), it has to start and stop the PNG monitor.
To do this, it has to run d.mon--i.e., d.mon start=png and d.mon
stop=png.
However, d.mon will not run in WinGRASS, probably because it does not
have x11. I am
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