Marco, FWIW, I also had a go at GRASS and wxPython on Win32 a while ago. Compilation under MinGW is indeed a major effort.
I have not looked into this any further, but here are some links with potentially helpful details: http://www.mingw.org/cms/node/17 http://www.mingw.org/mingwfaq.shtml#faq-msvcdll http://pyopengl.sourceforge.net/ The fact that the the wxWindows binaries were compiled using Visual C does not mean that they can't be used in a MinGW project. Visual C projects and DLL naming conventions just tend to be *very* messy, so some degree of DLL file renaming, manual copying of stuff etc. might be needed. Would be really great to get this working. Best, Benjamin _______________________________________________ grass-dev mailing list grass-dev@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/grass-dev