Hi,
I've just uploaded g.xlist and g.xremove (C implementations of g.mlist
and g.mremove, no dependency on g.list/g.remove) to
grass-addons/general. To compile these addons, you need POSIX regex(3)
functions. They are super fast (native speed of g.list/g.remove)!
Please test these modules.
I
Huidae Cho wrote:
I've just uploaded g.xlist and g.xremove (C implementations of g.mlist
and g.mremove, no dependency on g.list/g.remove) to
grass-addons/general. To compile these addons, you need POSIX regex(3)
functions. They are super fast (native speed of g.list/g.remove)!
Please test
The situation is as follows:
In location GRS mapset PERMANET I have MASK (with projection of 2180
based on GRS elipsoid)
in second mapset let say jarekjaI have map which is to be reprojected to
other location (WGS). In that mapset no MASK is present.
In location WGS mapset PERMANENT I
Hi all,
I have what I thought might be a use for multiple layers in GRASS, but I
haven't been able to figure out how to test it (I am relatively new to
GRASS). I am using William Kyngesburye¹s 6.3cvs on Mac OS 10.4.11 with a
SQLite database backend.
I have a parcels vector file (myParcels) with
[CC to grass-dev]
Jarekj wrote:
The situation is as follows:
In location GRS mapset PERMANET I have MASK (with projection of 2180
based on GRS elipsoid)
in second mapset let say jarekjaI have map which is to be reprojected to
other location (WGS). In that mapset no MASK is present.
In
Jarekj wrote:
The situation is as follows:
In location GRS mapset PERMANET I have MASK (with projection of 2180
based on GRS elipsoid)
in second mapset let say jarekjaI have map which is to be reprojected to
other location (WGS). In that mapset no MASK is present.
In location WGS mapset
I always do as you suggest (in general other methods (with cs2cs) in
grass are to complicated), but it not concern the problem I mentioned
Well, I found this during testing prototype of script to reproject any
raster in one step (without changing locations) so I must to know If it
is intended
So as I understand the problem will heppen when I have mask in mapset in
source which is named as my target mapset in target location: ussually
it will concern PERMANENT?
Thanks for information
Jarek
Glynn Clements pisze:
[CC to grass-dev]
Jarekj wrote:
The situation is as follows:
In
Hamish wrote:
Richard Chirgwin wrote:
I need to produce postscript output maps with sufficient resolution
that when I drill down on the output image, it doesn't turn to
pixellation.
I know that my input vectors are okay at high zoom levels; and I try
to set high region resolution using
Richard
Would it be best to rasterise vector files at high region
resolution before trying to get high-quality output? Or
should ps.map deliver good results from a vector with high region
resolution?
Vectors work independently of raster resolution, and PostScript is a vector
language.
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