Re: [GRASS-user] 3D Point Cloud Visualization

2013-04-13 Thread MORREALE Jean Roc

Hi,

You're going to look for archaeological artefacts on a point cloud ? 
Usually it is done by looking at a surface grid with a shadow layer.


Le 12/04/2013 17:12, Adrian Kirilov a écrit :

  Hello,

  My work with GRASS GIS is related to Airborne Laser Scanning (ALS)
data. I have to discover archaeological structures. For the purpose I
need to visualize the data as a 3d point cloud. How can I do that in GRASS?


  Greetings,

  Adrian Kirilov



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[GRASS-user] TPIE-based algorithms in GRASS ?

2013-02-24 Thread MORREALE Jean Roc

Hi,

As Ms. Helena Mitasova was involved int it, I would like to know if 
GRASS is making use (or is planning to) of the research work done by the 
STREAM  project [1] such as TPIE?


Their various publications are showing quite an impressive efficiency on 
using these I/O methods to generate a grid DEM from a huge dataset in 
comparison with surf.rst. I've not been able to find out an open-source 
software based on it as it seems most of the (TERRA)STREAM's devs are 
now behind the proprietary SCALGO software.


Being able to manipulate LIDAR datasets without resorting to tiling and 
multiple regions would be a great thing ! Martin Isenburg is using a 
similar approach in his blast2dem tool, the processing/results are great.


Regards,
MORREALE Jean-Roc

[1] STREAM - http://www.cs.duke.edu/terrain/
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Re: [GRASS-user] (sans objet)

2011-05-26 Thread MORREALE Jean Roc

this is about unsubscribing...

Utilisez le lien suivant, saisissez votre email dans la case 
unsubscribe en bas de la page.


Le 26/05/2011 21:36, LUCKHAUPT DANIEL a écrit :

Bonsoir
votre site ne m'interrsse plus, jesuis en France et je ne parle pas anglais.
Je vous prierais de ne plus m'adresser vos messages

Amicalement




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Re: [GRASS-user] winGrass daily builds - available?

2011-03-10 Thread MORREALE Jean Roc
Is there any plans to release nightly builds through Osgeo4W ? It would 
be great to get hands on grass7 (and wxNviz).


Le 10/03/2011 17:11, Martin Landa a écrit :

Hi,

2011/3/10 Martin Landalanda.mar...@gmail.com:

Server:
The server was up a few days ago, we'll investigate what's going on.

Snapshots:
The snapshots weren't available for some time due to bugs in the
winGRASS builder which have been fixed a week ago.


yes, server is down since yesterday. Today I will check what's the problem.


http://josef.fsv.cvut.cz/wingrass/ is back again. Anyway I am planning
to move wingrass binaries to the new server, I will inform you later.

Martin



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[GRASS-user] r.to.rast3 - how to display a g3d ?

2010-07-01 Thread MORREALE Jean Roc
Hi,

I've been trying to use r.to.rast3 with geological surfaces but I've not been 
able to display the resulting g3d into nviz (grass 6.4rc6 on windows/linux). 
Here the steps I've made on a simple test case with just 2 layers (top and 
bottom) created from a 4 points dataset :

g.region vect=point_sou...@volume res3=50

v.extrude input=point_sou...@volume output=top0 height=2000
v.extrude input=point_sou...@volume  output=bottom0 height=0 

v.surf.rst input=t...@volume layer=0 elev=top0_rst tension=40 dmin=80 dmax=300
v.surf.rst input=bott...@volume layer=0 elev=bottom0_rst tension=40 dmin=80 
dmax=300

r.to.rast3 --overwrite input=bottom0_rst,top0_rst output=vol3d_01

nviz volume=vol3d...@volume

The NVIZ's window is empty, the volume panel is set to isosurface. 

Could someone points me to the step I've missed ?

Regards,
Jean Roc


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Re: [GRASS-user] use of v.surf.rst on big datasets with low memory

2010-06-06 Thread MORREALE Jean Roc

Le 06/06/2010 00:00, Hamish a écrit :

Jean Roc wrote:

I'm trying to build a regional DEM based on a contour line
map (3D vector) using v.surf.rst but the process fails with
an memory allocation error when I set my region to a 50m
resolution.


what does 'g.region -p' say?  (config -  region -  display region)



Here is the output :

projection: 99 (Lambert Conformal Conic)
zone:   0
datum:  towgs84=0,0,0,0,0,0,0
ellipsoid:  grs80
north:  7101577
south:  6991409
west:   597190
east:   713347
nsres:  50.00817068
ewres:  50.00301334
rows:   2203
cols:   2323
cells:  5117569

The outcome of v.surf.rst is the same (G_malloc error) when used on a 
smaller region with a smaller resolution, in any cases I've tried if the 
number of points is over 2 millions it fails.


Regards,
Jean Roc
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[GRASS-user] use of v.surf.rst on big datasets with low memory

2010-06-04 Thread MORREALE Jean Roc
 Hi,

I'm trying to build a regional DEM based on a contour line map (3D vector) 
using v.surf.rst but the process fails with an memory allocation error when I 
set my region to a 50m resolution.

As I'm using GRASS 6.4svn (OSGEO4W) on a Windows XP x86 with 2Go of RAM, I 
would like to know if it is gonna be a constant error due to those 
hardware/software specs.

(Thu Jun 03 13:12:31 2010)  
v.surf.rst input=mnt_i2g...@mnt layer=0 elev=rst_mnt_i2g_r...@mnt tension=40 
segmax=40 npmin=300 dmin=25 dmax=125
Pourcentage complet :
Lignes de lecture de la carte vectorielle...
certains points sont en dehors de la région -- ignorés...
Reading nodes from vector map ...
il y a des points en-dehors de la région 2D/3D spécifiée -- 2 points ignorés
28763365 points ignorés -- trop dense
Processing all selected output files
will require 26129572 bytes of disk space for temp files
Pourcentage complet :
la recherche de points pour l'interpolation prend trop de temps -- veuillez 
changer la régionpour la zone où se trouvent vos points. Les calculs se 
poursuivent...
The number of points from vector map is 32808058
The number of points outside of 2D/3D region 2
The number of points being used is 4044691
[...]
ERROR: G_malloc: unable to allocate 16992 bytes at segmen2d.c:196
(Thu Jun 03 16:12:58 2010) Command finished (10826 sec)

Regards,
MORREALE Jean Rof

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Re: [GRASS-user] New version of the r.landscape.evol.py Landscape Evolution module uploaded to the GRASS Addons repository.

2010-04-28 Thread MORREALE Jean Roc

Le 27/04/2010 23:59, Isaac Ullah a écrit :

Dear GRASS users/developers,

 I'm happy to announce that the Mediterranean Landscapes Dynamics Project
has released a brand new version of our landscape evolution script 
r.landscape.evol.py. It can be downloaded from the GRASS ADDONS SVN
Repository in the LandDyn directory (
http://trac.osgeo.org/grass/browser/grass-addons/LandDyn).

   r.landscape.evol.py calculates erosion and deposition values for a
region (DEM) given climactic (rainfall) and environmental (vegetation and
soils) conditions. It can iteratively calculate these values over multiple
time-steps, and will produce new surface DEM's for each time step (using the
previous DEM as input in the next time step). r.landscape.evol.py uses
process-based transport equations to calculate erosion/deposition
differently for different parts of the landscape (ie. flat areas,
hillslopes, mass movement, small channels, streams).



Hi,

Could you give me more precisions on the recursive aspect and its 
limits, for exemple do you think that your model could be applied to a 
nord europe hydrologic setting ? The testcase shown on your website is a 
wadi bordering the Jordan rift valley which is quite a different beast.


I'm also curious about how far back in time you did push your experiment 
and on the way you did extrapolate the neolithic period settings.


Regards,

MORREALE Jean Roc


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Re: [GRASS-user] Searching Docs about 3D geological modelisation

2010-01-09 Thread MORREALE Jean Roc
it seems to me that the TPROGS word only refers tp a method and not a 
software, here is slide I found about if by Gary Weissmann (from 
google's cache as the pdf's link is dead) :


http://209.85.229.132/search?q=cache:5JU5t4eQ4HYJ:www.isgs.illinois.edu/research/3DWorkshop/2005/pdf-files/Weissmann-GSA-2005_ppt.pdf+TPROGScd=24hl=frct=clnkgl=frclient=firefox-a

From forum's post he seems to have a software package available for 
transition probability geostatistics which he then import into GSM (the 
software linked in the previous mails)


Le 09/01/2010 11:51, Benjamin Ducke a écrit :

Cheers for these. They are certainly all highly interesting.
Do you have an actual link for the T-PROGS software itself?
All I can seem to come up with are interfaces from other
software and publications mentioning it.

I would certainly be interested in taking a look at your
GRASS interface. Is T-PROGS open source?

My gut feeling is that the T-PROGS approach would give better
results than 3D kriging, as it seems better able to to
follow 3D shape trends:

http://chl.erdc.usace.army.mil/chl.aspx?p=sa=ARTICLES;37g=50

... but that certainly would need testing.

Having said that, I also like this approach for a more
heuristic model:

http://chl.erdc.usace.army.mil/chl.aspx?p=sa=ARTICLES;41g=50

It's very simple and could easily be implemented directly
in GRASS GIS. In fact, I coded something very similar to this
for archaeological stratigraphy reconstruction a while back.

Cheers,

Ben


- Original Message -
From: Dylan Beaudettedylan.beaude...@gmail.com
To: Benjamin Duckebenjamin.du...@oxfordarch.co.uk
Cc: GRASS user listgrass-user@lists.osgeo.org
Sent: Saturday, January 9, 2010 4:30:40 AM GMT +01:00 Amsterdam / Berlin / Bern 
/ Rome / Stockholm / Vienna
Subject: Re: [GRASS-user] Searching Docs about 3D geological modelisation

Two more ideas:

1. conditional simulation, based on a 3D variogram model
2. transition probability-based interpolation of categories

Check out gstat for the conditional simulation, and TPROGS for the
transition probability. If anything is interested, I have done some
programming to connect GRASS and TPROGS.

Cheers!

Dylan

On Fri, Jan 8, 2010 at 1:24 PM, Benjamin Ducke
benjamin.du...@oxfordarch.co.uk  wrote:

Woohoo, this forum is always a treasure trove
of good advice. I had not idea SGemS existed!
The Voronoi idea is also good, I am just not sure
that the 3D Voronoi diagram is quite what one
would instinctively think it is.

http://en.wikipedia.org/wiki/Voronoi_diagram

says: In general a cross section of a 3D Voronoi
tessellation is not a 2D Voronoi tessellation itself.

Need to look into that.

I don't have much practical experience
with Bayes models, so can't really comment on
that.

Cheers,

Ben


Christian Kaiser wrote:

It seems to me that this is a 3D interpolation problem with categorical 
variables.

Maybe the Bayesian Maximum Entropy approach could help. There are some 
interesting publications around also for geology and soil sciences, and they 
can deal with categorical data as well. Look for example here: 
http://www.enge.ucl.ac.be/staff/curr/Bogaert/biblioBME/BMEbibsubject.html#Soil%20Science

Or maybe you can have a look at SGeMS (http://sgems.sourceforge.net), a tool 
for 3D geostatistics.

None of them is available through GRASS, but the algorithms are freely 
available (I think open-source, but not verified).

I am not a geologist, so please forgive if it is not adequate...

Christian Kaiser





On 8 janv. 2010, at 11:04, Benjamin Ducke wrote:


Rich Shepard wrote:

material. There is no interpolation algorithm in GRASS currently which
can
handle that sort of data well.

  So what is needed is a political algorithm. :-)

That's actually right: given the presence of n different
layer types in the vicinity of an empty voxel, the algorithm
would need to decide by some sort of majority vote
which type to assign to that voxel.


  Kidding aside, I suspect that a fuzzy interpolation algorithm would solve
the problem.

How? You could make the interpolated value depend on a
fuzzy set member function, I suppose, but the situation
here is actually so well defined that I think a probabilistic
approach would be preferable. Since each voxel can only
store one value, a second output map could store the
classification probability. That may be very useful
for visualization (you could show voxels with little
probability hazier).

Ben


Rich
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--
Benjamin Ducke
Geospatial Consultant

Oxford Archaeology Digital
Janus House
Osney Mead
OX2 0ES
Oxford, U.K.

Tel: +44 (0)1865 263 800 (switchboard)
Tel: +44 (0)1865 980 758 (direct)
Fax :+44 (0)1865 793 496
benjamin.du...@oadigital.net
http://oadigital.net





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Format). If you have difficulty opening them, 

Re: [GRASS-user] Searching Docs about 3D geological modelisation

2010-01-08 Thread MORREALE Jean Roc

Thanks for the answers,

Having used it a little with archaeological structures it was no wonder 
that the first software I thought about was grass, but the main 
difference is, as you pointed out, that in this case I do not have a 
well defined volume.


I was thinking about using r3.in.ascii and then r.to.rast3 but it 
doesn't seems to be the right thing to do on a large scale (150km²) due 
to potential multiple top/bottom crossing of the generated layers.


Your screenshots are exactly the kind of data visualization I'm seeking 
to obtain.


Jean Roc

Le 08/01/2010 00:34, Benjamin Ducke a écrit :

Well, you are in luck and trouble at the same time. Out of all GIS I
know, GRASS is the only one that's competent at handling 3D,
volumetric rasters (aka voxels, which is really what you want for
stratigraphic models). On the other hand, efficient voxel modelling
from sparse 3D data, such as well logs and transects remains really
challenging.


 The problem with well logs is also that often the data is of a
 qualitative nature, indicating the presence and absence of types of
 material. There is no interpolation algorithm in GRASS currently
 which can handle that sort of data well.


I have attached two screenshots of models that I once produced from
log data. One has been interpolated with GRASS' 3D splines algorithm
(which was a bit cheating, really), the other is some sort of 3D IDW
interpolation done directly in VisIt. I don't think they turned out
too great.



But, hey: it's still more realistic than drawing on a piece of paper
and playing the old connect the logs with lines game...


You missed the use of Illustrator


Ben


MORREALE Jean Roc wrote:

Hello Grasslist,

I'm searching for papers, books or usecases covering the use of
GRASS in geology, mainly on the stratigraphic representations (well
log, schematic block diagram) and geomorphological (erosion,
georelief reconstruction) aspects.

This is an area I've not practiced so far so I would be interested
to know how people here deal with it  in Grass (especially their
rules for building a 3d model from logs and exploiting it correctly
but also any kind of spicy stuff you can obtain from it).

Thre is some related papers I've already find on these subjects :

HydroGIS 96: Application of Geographic Information Systems in
Hydrology and Water Resources Management (Proceedings of the Vienna
Conference, April 1996). IAHS Publ. no. 235, 1996.

Spatial Geologic Hazard Analysis in Practice, J. David Rogers,
2004

Three-dimensional Geological Modeling by FOSS GRASS GIS, Atsushi
Kajiyama et al., 2004

Volume modeling of soils using GRASS GIS 3D-Tools, Markus Neteler,
2001

Regards, MORREALE Jean Roc
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[GRASS-user] Searching Docs about 3D geological modelisation

2010-01-07 Thread MORREALE Jean Roc

Hello Grasslist,

I'm searching for papers, books or usecases covering the use of GRASS in 
geology, mainly on the stratigraphic representations (well log, 
schematic block diagram) and geomorphological (erosion, georelief 
reconstruction) aspects.


This is an area I've not practiced so far so I would be interested to 
know how people here deal with it  in Grass (especially their rules for 
building a 3d model from logs and exploiting it correctly but also any 
kind of spicy stuff you can obtain from it).


Thre is some related papers I've already find on these subjects :

HydroGIS 96: Application of Geographic Information Systems in Hydrology 
and Water Resources Management (Proceedings of the Vienna Conference, 
April 1996). IAHS Publ. no. 235, 1996.


Spatial Geologic Hazard Analysis in Practice, J. David Rogers, 2004

Three-dimensional Geological Modeling by FOSS GRASS GIS, Atsushi 
Kajiyama et al., 2004


Volume modeling of soils using GRASS GIS 3D-Tools, Markus Neteler, 2001

Regards,
MORREALE Jean Roc
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Re: SV: Re: [GRASS-user] Weighted Voronoi diagram

2009-07-26 Thread MORREALE Jean Roc

Lars Forseth a écrit :
Hi! 
Is this extension (r.xtent) available for general use? (I would like to apply the xtent methodolgy on the large mounds and the iron age political landscape of power In Trondelag, Norway) 


Regards
Lars Forseth


You can get QGIS 0.8 for Windows with xtent built-in, it is available 
here - http://www.quantarch.org/files/QuantumGIS.zip


or you can go with the sources using the GRASS Extensions Manager (GEM)
ftp://92.243.18.195/qgis/XtentModel.tar.gz
http://grass.itc.it/grass64/manuals/html64_user/gem/index.html

All necessary informations are available through r.xtent --help in the 
grass's console or in the tutorial made for the qgis 0.8's archive.

ftp://92.243.18.195/qgis/01_xtent-tutorial.pdf

Be aware that pathways and boundaries options aren't working and that 
NULL cells in DEM input map can make it crash.


Regards,
MORREALE Jean Roc
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Re: [GRASS-user] Weighted Voronoi diagram

2009-07-24 Thread MORREALE Jean Roc

Thomas Wootten a écrit :

Is there any way to create a Weighted Voronoi Diagram in grass?
v.voronoi.* will create ordinary ones, but not weighted.


Short answer : no

Long answer : please have a look to this interesting thread -
http://www.mail-archive.com/grass-user@lists.osgeo.org/msg06875.html

Benjamin Ducke's r.xtent could be used to get a similar result

Regards,
MORREALE Jean Roc
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Re: [GRASS-user] archaeologist GRASS users - was Thiessen Polygons

2009-02-15 Thread MORREALE Jean Roc

Benjamin Ducke a écrit :
 Hi Lyle,

 see this presentation for some case studies:

 ftp://88.208.250.116/ducke-frankfurt-foss-gis-arch.pdf

 The Xtent model shown there might be what you are looking for
 (essentially another way to get weighted Voronoi diagrams).
 I am sure Michael Barton could point you to other cool stuff
 that he and his students/colleagues have been doing with GRASS.

 Maybe we should set up a GRASS for Archaeology user group and/or
 web page some time. CAA 2009 might be a good pretext for that.

 Cheers,

 Ben

Hi Benjamin, could you point me to some explanations of this xtent model 
and how to use it in grass ?


  Date: Thu, 12 Feb 2009 17:54:07 -0500
  From: Lyle E. Browning lebrown...@att.net
  The messages from Kurt Spring and Jean Roc Morreale point to
  archaeological work using GRASS. How many other archaeologists are
  there on the list using GRASS. I'd be interested in hearing about
  archaeological applications as I have just begun the learning curve
  for my own archaeological work.
 
  Thanks,
 
  Lyle Browning

In France, even if it has been teach in the mid'90s there is now only an 
handful of people using GRASS. The main sofwares used are MapInfo and 
Arcgis, with gvsig being the new frontend to the gov archeological 
register. GIS are used to study the repartition of the material and 
sites, the relation between sites and mainly the production of maps.


The volumetric's abilities of GRASS would often be a godsend but too few 
knows about it.



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Re: [GRASS-user] Thiessen Polygons

2009-02-12 Thread MORREALE Jean Roc

Moritz Lennert a écrit :

On 12/02/09 04:15, Dylan Beaudette wrote:

On Wed, Feb 11, 2009 at 5:03 PM, Dylan Beaudette
debeaude...@ucdavis.edu wrote:

On Wednesday 11 February 2009, MORREALE Jean Roc wrote:

Hamish a écrit :

Kurt Springs wrote:

Does anyone know how to do Thiessen Polygons in GRASS?

I need to use them around various types of megalithic tomb
sites that are in point vector files.

v.voronoi


there is some replacement test code to look at in grass-addons as 
well:

 http://trac.osgeo.org/grass/browser/grass-addons/vector/voronoi

While we are on this topic, is there a way to get a weigthed voronoi
diagram using grass ?

The ability to rank a point to tune the area's influence would be 
great,

for that purpose I've been using an arcgis'extension* but with grass it
is not possible**. Is there a way to get a similar result ?

*http://www.geog.unt.edu/~pdong/software.htm
**http://osdir.com/ml/gis.grass.user/2004-04/msg00036.html

Regards,
MORREALE Jean Roc


Now that I have read about 'weighted voronoi diagrams', 


One version of such diagrams are Reilly surfaces [1],[2] used in retail 
geography to identify the influence/attraction zone of a city, often 
depending on population size.


I didn't knew about it, I'll try look for the reference you gave thank. 
My aim is quite similar to your example as it consists in balancing the 
influence zone of a archeological settlement, not by the estimated 
population, but by a factor resulting from the amount of data collected 
(historicalmaterial).


Regards,
MORREALE Jean Roc
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Re: [GRASS-user] Thiessen Polygons

2009-02-11 Thread MORREALE Jean Roc

Hamish a écrit :

Kurt Springs wrote:

Does anyone know how to do Thiessen Polygons in GRASS?

I need to use them around various types of megalithic tomb
sites that are in point vector files.



v.voronoi


there is some replacement test code to look at in grass-addons as well:
 http://trac.osgeo.org/grass/browser/grass-addons/vector/voronoi


While we are on this topic, is there a way to get a weigthed voronoi 
diagram using grass ?


The ability to rank a point to tune the area's influence would be great, 
for that purpose I've been using an arcgis'extension* but with grass it 
is not possible**. Is there a way to get a similar result ?


*http://www.geog.unt.edu/~pdong/software.htm
**http://osdir.com/ml/gis.grass.user/2004-04/msg00036.html

Regards,
MORREALE Jean Roc
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Re: [GRASS-user] re: WXPYTHON???

2009-02-01 Thread MORREALE Jean Roc

Macsurfcat a écrit :
 MORREALE Jean Roc wrote:
 Macsurfcat a écrit :
 Howdy,

 Just a little problem I've encountered before, resolved once but
 forgotten the solution:

 I've downloaded another version of GRASS 6.3.0 because of extreme
 problems with previous; the GUI default (of course) is not the
 wxpython which I prefer. I have reset it again and again in terminal
 with an -u flag with the same result. The claim is the GUI will be
 updated, but upon opening GRASS again, the older GUI is called and
 utilized.

 Help suggests several options but doesn't exactly explain how to
 implement them: ie; how does one change a variable in the .grassrc6
 folder, for example.

 Sounds ridiculous, I know, but what am I missing here?
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 Launch grass with the -wxpython option ?
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 Yes, tried that.

 Error message follows:
 cd ~; export PATH=/bin:/sbin:/usr/bin:/usr/sbin:$PATH; export
 DISPLAY=:0.0; export osxaqua=1; export LANG=en_EN; export
 LANGUAGE=en_EN;
 '/Applications/GrassGIS.app/'Contents/Resources/app/grass-6.3.0/grass63
 -wxpython
 Cleaning up temporary files.
 Starting GRASS ...
 Unable to set locale: unsupported locale setting
 Traceback (most recent call last):
  File
 
/Applications/GrassGIS.app/Contents/Resources/app/grass-6.3.0/etc/wxpython/gis_set.py, 


 line 31, in module
from gui_modules import globalvar
  File
 
/Applications/GrassGIS.app/Contents/Resources/app/grass-6.3.0/etc/wxpython/gui_modules/globalvar.py, 


 line 49, in module
import wx
  File
 
/BinaryCache/wxWidgets/wxWidgets-11~57/Root/System/Library/Frameworks/Python.framework/Versions/2.5/Extras/lib/python/wx-2.8-mac-unicode/wx/__init__.py, 


 line 45, in module
  File
 
/BinaryCache/wxWidgets/wxWidgets-11~57/Root/System/Library/Frameworks/Python.framework/Versions/2.5/Extras/lib/python/wx-2.8-mac-unicode/wx/_core.py, 


 line 14007, in module
  File
 
/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/locale.py, 


 line 512, in getpreferredencoding
  File
 
/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/locale.py, 


 line 476, in setlocale
 locale.Error: unsupported locale setting
 Error in GUI startup. If necessary, please
 report this error to the GRASS developers.
 Switching to text mode now.
 Hit RETURN to continue...

 I've downloaded python 2.6 and wxpython 2.8; both have installed
 themselves in my APPLICATIONS folder, as per usual on a MAC. The
 MacPython 2.5 packaged with Leopard OSX.5 is also located in same apps
 folder.

 The Python framework referred to above does exist, and seems to be in
 order . . .

 I added the xpython switch by copying the login sh from the terminal
 window after it ran and inserting the -wxpython switch manually, opened
 the terminal and copied in the text. It ran as above.

 I am not a programmer, so when you say launch grass with -wxpython
 switch, I say how?

 (I'm just a dumb archaeologist)

 Eugene

Hi eugene,

sorry, I made a mistake while replying to your mail so I'm copying your 
message here as it belongs more to the list.


Looking at your log, your application is already set to use wxpython 
(see the line 
/Applications/GrassGIS.app/'Contents/Resources/app/grass-6.3.0/grass63 
-wxpython)


I don't have access to a mac for now but could you try to open a 
terminal, do export LANG=en_EN.utf8 then grass63 -wxpython ?


Regards,
MORREALE Jean Roc
an equally dumb archaeologist
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Re: [GRASS-user] re: WXPYTHON???

2009-02-01 Thread MORREALE Jean Roc

Macsurfcat a écrit :

Howdy,

Just a little problem I've encountered before, resolved once but 
forgotten the solution:


I've downloaded another version of GRASS 6.3.0 because of extreme 
problems with previous; the GUI default (of course) is not the wxpython 
which I prefer. I have reset it again and again in terminal with an -u 
flag with the same result. The claim is the GUI will be updated, but 
upon opening GRASS again, the older GUI is called and utilized.


Help suggests several options but doesn't exactly explain how to 
implement them: ie; how does one change a variable in the .grassrc6 
folder, for example.


Sounds ridiculous, I know, but what am I missing here?
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Launch grass with the -wxpython option ?
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Re: [GRASS-user] grass' build problem with libtoolize

2009-01-06 Thread MORREALE Jean Roc

 I am using Mandriva 2009.0 and have no problems.
 But libtool isn't used/usable for GRASS, probably that's the
 source of the problem. We need to know more specifically
 what you plan to do.

Here is my spec file -
http://pastebin.mandriva.com/5551

It is based on the latest available on mandriva's contrib, I've not done 
much modifications except cleaning the rust and add the correct 
dependencies for the new gui. The spec file in the tarball you mentioned 
is an older version.


I want to submit a newer grass' package since I need it to submit qgis 
1.0 and also because the actual one on cooker's svn is nearly one year 
old, conflicts over libavcodec due to wrong include's path, etc. The 
libtool thingy is set to be used by default in mandriva's rpmbuild.


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Re: [GRASS-user] grass' build problem with libtoolize

2009-01-06 Thread MORREALE Jean Roc

Markus Neteler wrote:

Found a workaround: replace
%configure
with
./configure

and libtoolize is no longer used.

Two fixes are necessary, then it compiles (running here now).
I'll send you the SPEC file.

Markus


Thank you for the tips !

Older version yes, but with updates to 2009.x

yes but actually in cooker you can't even install it because of a 
dependency's conflict so a new grass rpm is really needed here.


Thanks again
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[GRASS-user] grass' build problem with libtoolize

2009-01-05 Thread MORREALE Jean Roc

Hi,

I'm trying to build grass 6.4 rc1 from sources (using the tarball 
available) but I get this blocking error :


libtoolize: cannot handle variables in AC_CONFIG_AUX_DIR

Here is the complete log -
http://pastebin.mandriva.com/5505

I've searched but the only part I've been able to understand so far is 
that it is somewhat linked to the configure file so there is the options 
I used :

--with-dbm-includes=%{_includedir}/gdbm/
--with-postgres-includes='%{_includedir}/postgresql 
%{_includedir}/postgresql/internal' --with-freetype 
--with-freetype-includes=%{_includedir}/freetype2 --with-motif 
--with-opengl-libs=%{_prefix}/X11R6/%{_lib} 
--with-motif-includes=%{_prefix}/X11R6/include --with-gdal 
--with-odbc --enable-largefile --with-ffmpeg

--with-curses --with-python --with-sqlite \
--with-cxx --with-proj-share=%{_datadir}/proj \
--with-nls --with-wxwidgets=%{_libdir}/wxPython/bin/wx-config

I'm using mandriva cooker/libtool 1.5.26/gcc 4.3.2

Regards,
MORREALE JR


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