[GRASS-user] Help with r.to.vect

2009-07-17 Thread incanus
Hi, first of all, sorry about my english, and about this message. I hope this was the correct place. I'm trying to vectorize the areas from a image map, and I'm a rookie with GRASS. If anyone could help me a little, it would be great. An example of the map i'm trying to vectorize is this:

Re: [GRASS-user] Help with r.to.vect

2009-07-20 Thread incanus
Maybe it would be useful (for others) to keep posts on the list as well. Cheers, Nikos ... On Mon, 2009-07-20 at 12:08 +0200, andresfr wrote: ... I've already get it. I've used: r.mapcalc paso1=b#original end r.colors map=paso1 color=rules 0 white 234 white 235 black end

[GRASS-user] Areas operations???

2009-07-21 Thread incanus
hello again, I wrote a few days about a problem i had, and finally I said that i could resolve it, but now I'm getting a headache more bigger XD I have several maps vectorized, each one with several areas. These maps are continuous and some of the areas are in two (or more) parts. I need to

[GRASS-user] Removing short lines with one side disconnected???

2009-09-30 Thread incanus
Hi, I'm trying to vectorize a map of streets, but after running r.thin and r.to.vect i get this (the aspect is the same befor r.to.vect): http://n2.nabble.com/file/n3741976/grassLineas.png Now I want to remove the shorter lines keeping the principals. I've tried with v.generalize with

Re: [GRASS-user] Removing short lines with one side disconnected???

2009-09-30 Thread incanus
wow!!! thats it: http://n2.nabble.com/file/n3742503/rdmangle.png thanx!!! :D achim wrote: maybe v.clean input=wtrhhrt output=bewtbt tool=rmdangle thresh=999 could help? Maybe serveral times with different threshs. Achim incanus schrieb: Hi, I'm trying to vectorize a map

[GRASS-user] NVIZ - Visualization of buildings

2009-10-30 Thread incanus
Hi everyone, I'm trying to visualize a DEM that I've generated of the buildings of a city. In each cell I have the meters of elevation. When I try to see it with NVIZ I found that it makes something like interpolation, smoothing the corners like it was a DEM of terrain instead of hard edges (i

Re: [GRASS-user] NVIZ - Visualization of buildings

2009-11-04 Thread incanus
this, if someone had seen something similar. thanx, Andres Markus Neteler wrote: On Sun, Nov 1, 2009 at 5:46 PM, Markus Neteler nete...@osgeo.org wrote: On Fri, Oct 30, 2009 at 10:24 AM, incanus andre...@unizar.es wrote: Hi everyone, I'm trying to visualize a DEM that I've generated of the buildings

Re: [GRASS-user] NVIZ - Visualization of buildings

2009-11-04 Thread incanus
Forget it! and thanx again Markus, finally, I remember that in my DEM there was 0-values and null-values. I replaced the null's by 0's and it works perfect! incanus wrote: Thanx to Markus I get this: http://n2.nabble.com/file/n3943983/trozoNVIZ.png As everyone can see, the walls

[GRASS-user] V.overlay very slow

2009-12-15 Thread incanus
Hi all, I'm trying to join a large set of vectorial tiles that i have, into a unique vectorial map. What i'm doing is something like this, for each tile (in the example is called filaN): v.overlay ainput=sumaFilas atype=area alayer=1 binput=fila6 btype=area blayer=1 output=sumaFilas2 operator=or

Re: [GRASS-user] V.overlay very slow

2009-12-15 Thread incanus
a very small threshold first. Also see the v.patch manual. Hope that helps, Markus incanus wrote: Hi all, I'm trying to join a large set of vectorial tiles that i have, into a unique vectorial map. What i'm doing is something like this, for each tile (in the example is called filaN

Re: [GRASS-user] V.overlay very slow

2009-12-16 Thread incanus
By the way, i don't know if what i've done is correct and can be a usefull trick, or it's a rookie mistake, or a casuality. I hope someone knows why this happens, and could help anyone. This is: After trying the v.patch, v.clean(break,rmdupl), v.build thing, it was the moment to create a new

Re: [GRASS-user] V.overlay very slow

2009-12-16 Thread incanus
of isles: 22 Number of areas without centroid: 26 Number of points: 0 Number of nodes: 31 22 isles built Attaching islands... Building topology for vector map test2... Building areas... Markus Metz-2 wrote: incanus wrote: By the way, i don't know if what i've done is correct and can be a usefull

[GRASS-user] Re: grass-gdal ubuntu issue solved (?)

2010-01-27 Thread incanus
Hi, that repositories doesn't work for me in Ubuntu 9.10, it's normal? -- View this message in context: http://n2.nabble.com/grass-gdal-ubuntu-issue-solved-tp2352498p4465833.html Sent from the Grass - Users mailing list archive at Nabble.com. ___

[GRASS-user] Re: gdal, v.in.ogr, Ubuntu intrepid

2010-01-27 Thread incanus
if you mean http://ppa.launchpad.net/qgis/ubuntu, yes Is there any else? -- View this message in context: http://n2.nabble.com/gdal-v-in-ogr-Ubuntu-intrepid-tp1886320p4466091.html Sent from the Grass - Users mailing list archive at Nabble.com. ___