Hello all, I'm trying to devise an efficient way to fill voids in SRTM, using neighboring tiles when there is edge nodata. In the end, I want to have tiles matching the input, just lacking any voids.
My initial thought is to write a simple gdal python script to determine which tiles have edge nodata and only process those. I'll then write a script to: - determine which tiles are neighbors - merge those into a single temp dem - set the region to the desired tile - r.fillnull the temp file, creating an output with the correct extents This should work, though I'm thinking there must be a more efficient way. Anyone have suggestions? Thanks! Jamie
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