Hi,
And it's very CPU bound because the processor is fairly antiquated and the
GPU fairly recent. Current versions of GROMACS can't work very well in that
situation.
Mark
On Tue, 10 May 2016 20:18 Szilárd Páll wrote:
> Hi Justin,
>
> Your run is simply *very*
Hi Justin,
Your run is simply *very* CPU-bound. Your GPU is so much faster than the
CPU that even after increasing the cut-off to 2 nm to shift PME load away
from the CPU, there is still a lot of GPU idling.
For details, please have a look at on of our recent papers, e.g.
On Sun, Sep 20, 2015 at 7:11 PM, Parker de Waal
wrote:
> Hello Everyone,
>
> I recently started to explore GROMACS (switching over from AMBER) and need
> some help understanding how to launch GPU+CPU simulations.
>
> GROMACS 5.0.6 was compiled with the following cmake
The GPU has much less load than CPU. Could you please give me some idea how to
port code to GPU? Thank you.
On Tuesday, 7 July 2015 2:26 AM, Szilárd Páll pall.szil...@gmail.com
wrote:
What kind of load imbalance? I assume you are referring to CPU-GPU imbalance
as your runs are
What kind of load imbalance? I assume you are referring to CPU-GPU
imbalance as your runs are CPU-bound. In that case the only thing that
helps is either porting code to CUDA or a faster CPU.
Reaction field electrostatics will help too in getting better performance
in CPU-bound runs, but beware