I have a number of async clients that are connecting to services on
multiple async servers. Should each client have its own completion queue
or does it need to be shared among all clients? (Or are both allowable and
it's a design choice?)
On a related note, I'm trying to pin down the correct
Hi all,
I am looking for some help in cross-compiling gRPC for an ARM7 using
Buildroot-2014 and an older codesourcery toolchain with gcc-4.3.3. I
intend to use gRPC++ and Google's Cloud Speech API to add voice-to-text
support to my board. Because my compiler does not support c++11, I am