Gorshkov wrote:
I now have a working programme . except
that a DOS box opens up directly behind it.
with mingw32 the switch -mwindows should do it, afair
--
Georg Fritzsche
[EMAIL PROTECTED]
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Gorshkov writes:
I assume that in order to get rid of that, I have to turn my ordinary DOS
programme into a windows programme -
First a clarification: There is absolutely nothing DOS-related in your
programme even if it requires a console window to run. It is still a
100% Win32 executable.
Hi ALL,
I have just got a problem with GTK+-2.0 on RHEL AS4.
I don't have any idea where a root cause is and how I should deal with.
Please give me some suggestions or solutions to solve this problem.
The problem was assumed to be generated when clist was cleared.
The gdb backtrace information
yeajchao wrote:
I have a question about GtkcomboBox
You know,every combobox have a GList which stores
some optional item.
My problem is about the GList.
When I click the triangle to pull down the list,
and move my mouse to select item,
the highlight item
Gus Koppel wrote:
yeajchao wrote:
I have a question about GtkcomboBox
You know,every combobox have a GList which stores
some optional item.
My problem is about the GList.
When I click the triangle to pull down the list,
and move my mouse to select item,
the
Georg Fritzsche wrote:
I have a question about GtkcomboBox
You know,every combobox have a GList which stores
some optional item.
My problem is about the GList.
When I click the triangle to pull down the list,
and move my mouse to select item,
the
Hello the list,
I wrote a program (Win32, VC++, Gtk2.8.10rc1, GLADE) which is describe
like the following tree:
- Window
- Vbox
- ScrolledWindow
- Viewport
- DrawingArea with GL support (gtk_widget_set_gl_capability
func) = named D.A.
- button
- and other things
I
On Thu, Feb 09, 2006 at 02:51:02PM +0100, Philippe CHAUVAT wrote:
I wrote a program (Win32, VC++, Gtk2.8.10rc1, GLADE) which is describe
like the following tree:
- Window
- Vbox
- ScrolledWindow
- Viewport
- DrawingArea with GL support (gtk_widget_set_gl_capability
Hello Yeti,
IIUC you are looking for size-allocate; size-request is
emitted when widget is asked for preferred size, but
size-allocate when it's told the actual allocation.
When I follow those steps:
- maximize the window: size_request and size_allocate are both called
- then reduce the
On Thu, 2006-02-09 at 15:14 +0100, Philippe CHAUVAT wrote:
Hello Yeti,
IIUC you are looking for size-allocate; size-request is
emitted when widget is asked for preferred size, but
size-allocate when it's told the actual allocation.
When I follow those steps:
- maximize the window:
Thanks to David information I've found the way to do:
- the right widget *is not* the drawing area but the viewport. The
drawing area is not resized (down) but the viewport is. Using the
size_allocate event and the GdkRectangle information, everything could
be managed.
Thanks to all
Philippe
I'm writing a program using Gtk and GtkGLExt. I have a drawing area
which is using OpenGL to display a scene. I receive mouse motion events
to rotate, translate, zoom, on this scene. In the display window, I
would also like to draw some primitives on top of the scene rendered by
OpenGL. For
Philippe CHAUVAT writes:
When I follow those steps:
- maximize the window: size_request and size_allocate are both called
- then reduce the window: none of them is called.
(You have verified that it works as you expect against X11 (Linux or
some other Unix), I assume?)
Might well be a bug
Hi
I'm looking for a widget that allows the user to pick a capital city
from a world map of countries, so that he can set he timezone he is in;
the app i need it for is written in pure C language (no C++ noe GLADE).
Browsing the Gnome CVS repo, i found the e-timezone-dialog widget [1]:
is this
Hopefully, this is the last silly question I have to ask before I can get down
to some serious programming ..
OK. I've linked my programme (Thanks Tor). I've gotten rid of the ($#(*$#@
DOS window (Thanks Tor Georg).
Now . how do I add an icon for the programme, so that this icon shows
Hi,
Are you sure it would be that hard to do in OpenGL?
In my GtkGlExt based animation app (kudu.sourceforge.net) I have to draw
a selection rectangle based on a mouse drag, which is essentially a 2D
drawing over a 3D scene (including rotations and zooming), I simply
switched to a orthographic
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