Hi
Thank you for reply.
I got a tutorial something i can grab from here. I am sharing the link for
you:
http://www.grumz.net/?q=node/75
Thanks a lot for give the hint about imagick.
Thanks and regds,
Shyjumon N.
On Sun, Oct 19, 2008 at 11:09 AM, paragasu [EMAIL PROTECTED] wrote:
i never do
I need to pass a struct using g_signal_connect, but the issue I'm having is
that I can't alter the elements of the struct within the called function
e.g.
void on_button2_clicked (struct allStructs *by_ptr)
{
gtk_label_set_text ((GtkLabel*)by_ptr-widgets.label, whatever);
}
main
{
blah
Hi,
you have to make sure that the parameters of your callback function
exactly match what's been described for this particular event. In your
case your have to check the clicked event for a GtkButton which gives
us:
void user_function(GtkButton *button, gpointer user_data)
So this is how
On Sat, Oct 18, 2008 at 1:26 PM, Juhana Sadeharju [EMAIL PROTECTED] wrote:
[...]
I tried Glade but soon found that plain GTK is more for my
taste. In Glade, good is that all the widget properties are
listed, no guess work. Bad was that I could not do what
I wanted.
Hi, before you give up on
Thank you. However, now I'm getting a segfault when trying to access any of
the elements of the passed struct. Does it matter that the button to which
the signal is attached is actually in the struct I'm passing to the
callback? This is what GDB gives me
Program received signal SIGSEGV,