On Mon, Jun 6, 2016 at 7:23 AM, Kamalpreet Grewal
wrote:
> I am developing a dialog box. I have added a treeview and two buttons in
> it.
>
> Adding the treeview to the scrolled window using:
> _mainBox.pack_start(_scrolledWindow, Gtk::PACK_EXPAND_WIDGET);
> where
I've noticed that when I reply to a message sent to
gtk-app-devel-list@gnome.org, by default my client (Gmail, both Android app
and web app) want to send my reply to only the sender, not the list. It
like there's no reply-to address in the message header.
What's the ideal way to use OpenGL in a GTK application? It seems like
there are a few not very good options:
1) GtkGlExt: great except it doesn't support introspection, so I can't use
it from a scripting language without manually writing a binding for it. Not
sure if it's still supported? A bug
On Sun, Oct 6, 2013 at 3:02 AM, David Nečas y...@physics.muni.cz wrote:
On Sat, Oct 05, 2013 at 08:18:58PM -0400, Rena wrote:
I have a window with a large number of GtkEntry and GtkCheckButton
displaying stats,
‘Displaying stats’ sounds a bit suspicious because entry and check
button
I have a window with a large number of GtkEntry and GtkCheckButton
displaying stats, that gets updated very frequently. The updates seem to be
taking quite a while and slowing down my program. Is it possible to speed
this up, maybe by asking GTK not to redraw the widgets until I'm done
updating
-1.0 -I/usr/include/glib-2.0
-I/usr/lib/x86_64-linux-gnu/glib-2.0/include -c -o
/home/rena/dev/pc/src/gtk-display/tmp-introspectNvmnq2/GtkDisplay-0.1.o
/home/rena/dev/pc/src/gtk-display/tmp-introspectNvmnq2/GtkDisplay-0.1.c
g-ir-scanner: link: libtool --mode=link --tag=CC gcc -o
/home/rena/dev/pc
Hi, just joined the mailing list, been using GTK and related projects
for a while now. Recently I've been developing a Game Boy emulator
that uses GtkDrawingArea and GdkPixbuf to display the game screen.
In addition to the game output I want to also be able to draw text and
shapes on the display