Hi John,
John Emmas 於 2017/9/17 上午 12:05 寫道:
For Windows programming, I've always been wary of trying to
"mix-and-match" between different MSVC libraries (regardless of that
Microsoft says!). So how about this for a compromise...
If the idea is to drop support for Win-XP (and yet retain
On 16/09/2017 02:41, Chun-wei Fan (范君維) wrote:
John Emmas 於 2017/9/16 上午 03:00 寫道:
I'm assuming you're referring to this SDK?
Yes, this is the SDK I was mentioning. It does work for Visual Studio
2005, see https://msdn.microsoft.com/en-us/windowsserver/bb986638.aspx
under "Supported
Hi John,
John Emmas 於 2017/9/16 上午 03:00 寫道:
It looks like I have VS2005 installed and also the corresponding
DirectX SDK. I can't see any other SDK's that are specific to VS2005.
This means that you are using the Windows SDK that came with your Visual
Studio 2005
I'm assuming you're
On 15/09/2017 17:25, Chun-wei Fan (范君維) wrote:
Are you using the Windows SDK that came with your Visual Studio 2005?
These items that you mentioned are in the Server 2008 (7.0) SDKs,
which work with Visual Studio 2005 (and the Windows 7 (7.1) SDKs does
work with 2005 as well)
Thanks for
Hi John,
John Emmas 於 2017/9/15 下午 08:44 寫道:
I just tried building Glib from git master (non-meson build at the
moment).
In 'config.h.win32.in' it looks like the value of _WIN32_WINNT got
increased to 0x601. This means that when building 'glib/gmessages.c'
the struct _FILE_NAME_INFO is no
On 9/15/2017 3:44 PM, John Emmas wrote:
> I just tried building Glib from git master (non-meson build at the moment).
>
> In 'config.h.win32.in' it looks like the value of _WIN32_WINNT got
> increased to 0x601. This means that when building 'glib/gmessages.c'
> the struct _FILE_NAME_INFO is no
I just tried building Glib from git master (non-meson build at the moment).
In 'config.h.win32.in' it looks like the value of _WIN32_WINNT got
increased to 0x601. This means that when building 'glib/gmessages.c'
the struct _FILE_NAME_INFO is no longer defined. However... it's still
getting