On 12/04/2011 05:03 PM, David Nečas wrote:
On Sun, Dec 04, 2011 at 01:40:58PM +, Emmanuele Bassi wrote:
this is, of course, not true: GNOME is full of badly written GObject
code, mostly because it has been written at various stages of the
learning process of various people. plus, the
hi;
On 4 December 2011 13:23, Benjamin Otte o...@gnome.org wrote:
Tristan Van Berkom tvb at gnome.org writes:
Yes, real-world well-written GObjects *must* not crash after being disposed,
code that crashes because apis are called after dispose time are bugs,
and you should fix them as
What we probably also should do is deprecate one of the two
virtual functions, so people use the same one to clean up everywhere.
That would be a _really_ bad idea.
_finalize gets rid of the last fragments of the object. Since random
code could have obtained refs to the object, the object
On Sun, Dec 04, 2011 at 01:40:58PM +, Emmanuele Bassi wrote:
this is, of course, not true: GNOME is full of badly written GObject
code, mostly because it has been written at various stages of the
learning process of various people. plus, the documentation is not
entirely clear in a lot
2011/12/5 David Nečas y...@physics.muni.cz:
On Sun, Dec 04, 2011 at 01:40:58PM +, Emmanuele Bassi wrote:
this is, of course, not true: GNOME is full of badly written GObject
code, mostly because it has been written at various stages of the
learning process of various people. plus, the
I would be somewhat tempted to listen to all the stuff you're saying
below. But then I looked at the code you maintain[1], and I realized
it doesn't do anything of that. So I'm inclined to think that what
you're talking about is more about an ideal world that you wish we all
aspired to, but is not
Benjamin Otte o...@gnome.org wrote:
But then I looked at [gnumeric] and I realized
it doesn't do anything of that. So I'm inclined to think that what
you're talking about is more about an ideal world that you wish we all
aspired to, but is not in any way related to how people write code in
On 12/02/2011 07:55 AM, Tristan Van Berkom wrote:
o References to other GObjects are broken in dispose, and since
dispose can run multiple times, care must be taken, i.e.:
if (priv-reffed_object != NULL) {
g_object_unref (priv-reffed_object);
priv-reffed_object
On Fri, 02 Dec 2011 at 15:55:18 +0900, Tristan Van Berkom wrote:
Yes, real-world well-written GObjects *must* not crash after being disposed,
code that crashes because apis are called after dispose time are bugs,
and you should fix them as specially if you have possible circular object
Hi,
I've been looking into the details of how GObjects are destroyed,
hoping to solve https://bugzilla.gnome.org/show_bug.cgi?id=665211, in
which disposing a global singleton GDBusConnection in one thread races with
reffing and using it in another thread, causing resurrection and a crash if
both
On Thu, 2011-12-01 at 19:26 +, Simon McVittie wrote:
Hi,
I've been looking into the details of how GObjects are destroyed,
hoping to solve https://bugzilla.gnome.org/show_bug.cgi?id=665211, in
which disposing a global singleton GDBusConnection in one thread races with
reffing and using it
On Fri, Dec 2, 2011 at 4:26 AM, Simon McVittie
simon.mcvit...@collabora.co.uk wrote:
Hi,
I've been looking into the details of how GObjects are destroyed,
hoping to solve https://bugzilla.gnome.org/show_bug.cgi?id=665211, in
which disposing a global singleton GDBusConnection in one thread
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