Douglas Vechinski wrote:
That appears to have been the problem. Changed the rectangle to begin
at (0,0). Seems to be working under all platforms. That part of the
code was actually a left over from a gtkglext example that I started
with and was modifying. Plus I haven't done much GTK+
Hello,
Douglas Vechinski wrote:
Yes it is idle a lot. Whenever your not moving the mouse or interacting
with the GUI it should be sitting in main GTK event loop.
On Fri, 2005-08-05 at 17:31 +0200, Sven Neumann wrote:
Hi,
Douglas Vechinski [EMAIL PROTECTED] writes:
The problem
I sent this problem out a few days ago and never heard anything. This
is a modified form of it plus I've attached a stripped down version of
the code which demonstrates the problem (at least on my platforms).
I'm having a problem with an application I am developing to display a 3D
object in a
I sent this problem out a few days ago and never heard anything. This
is a modified form of it plus I've attached a stripped down version of
the code which demonstrates the problem (at least on my platforms).
I'm having a problem with an application I am developing to display a 3D
object in a
Hi,
Douglas Vechinski [EMAIL PROTECTED] writes:
The problem I am having is that depending upon the size of the drawing
area window, the expose event handler (to redraw the scene) is not
called after I issue a gdk_window_invalidate_rect.
Does your application ever become idle? The invalidated
Yes it is idle a lot. Whenever your not moving the mouse or interacting
with the GUI it should be sitting in main GTK event loop.
On Fri, 2005-08-05 at 17:31 +0200, Sven Neumann wrote:
Hi,
Douglas Vechinski [EMAIL PROTECTED] writes:
The problem I am having is that depending upon the