Armin Burgmeier wrote:
Dear gtkmm users,
Official All-in-One Windows installers (runtime and development
versions) for gtkmm are available again:
http://ftp.gnome.org/pub/GNOME/binaries/win32/gtkmm
They contain all files required to build applications using gtkmm with
MinGW or MSVC++, including
Hi everybody,
I'm still trying to compile spawn_async_with_pipes on windows. Now I created
a little source that can help to solve the problem.
I use the following command to compile (using gtkmm for windows libraries):
i586-mingw32msvc-g++ Player.cpp `pkg-config --cflags --libs gtkmm-2.4` -o
app.
Don't know if this will help, but here is a snippet I use to draw straight
onto the Gdk::Window (screen is a Gtk::Image in this case)
screen.get_window()->draw_rgb_image(
screen.get_style()->get_bg_gc(Gtk::STATE_NORMAL),
0,
0,
width,
height,
Gdk::RGB_DITHER_NONE,
Hi dear all:
Now I have a image array, char * data. I know this array's length( image's
width and height) and array's format( RGB 32bits for a pixel or Grayscale
leve 8bits for a pixel).
My question is how can I display this image array by using gtkmm?
I have tried using Gtk::Pixbuf pixbuf.crea
Am Freitag 26 September 2008 schrieben Sie:
> On Thu, 2008-09-25 at 00:51 +0200, Johannes Lorenz wrote:
> > Hi,
> >
> > I do not know if this is really a bug, but I better tell you of it. It
> > might also be a fault of mine (sry).
> >
> > I am writing my own cell renderer (inherited from CellRende
On Thu, 2008-09-25 at 21:13 -0400, Jamiil wrote:
> Before installed the the bellow suggested gtkmm installer I did a
> compilation of a small application I am working on, however, after
> installing your 'installer', I am getting a lot of compilation errors.
>
> Here is a list of the errors I am
Jamiil wrote:
Before installed the the bellow suggested gtkmm installer I did a
compilation of a small application I am working on, however, after
installing your 'installer', I am getting a lot of compilation errors.
Here is a list of the errors I am getting, what am I doing wrong?
TIA
==
On Thu, 2008-09-25 at 00:51 +0200, Johannes Lorenz wrote:
> Hi,
>
> I do not know if this is really a bug, but I better tell you of it. It might
> also be a fault of mine (sry).
>
> I am writing my own cell renderer (inherited from CellRenderer) and want to
> create a read only property, but it