[patch] print non-vector 1d arrays as #1(...)

2015-02-17 Thread Llorens, Daniel
Some folks are justifiably confused when they can't call vector (or bytevector, etc.) routines on 1D arrays that are not vectors (or bytevectors, etc.) but print in the same way. This patch fixes this issue by making such objects print as #1(...). The patch is trivial, I'll push to master if n

Re: port threadsafety redux

2015-02-17 Thread Chris Vine
On Wed, 11 Feb 2015 22:23:43 +0100 Andy Wingo wrote: > Hi! > > So, threads and ports again. We didn't really come to a resolution in > this thread: > > http://article.gmane.org/gmane.lisp.guile.devel/17023 > > To recap, in Guile 2.0 a port has mutable internal state that can be > corrupted w

potluck, vlist redux

2015-02-17 Thread Stefan Israelsson Tampe
Hi Just want to chime in to let you have a potluck another disch. it is packaged C backed vlist and vhash routines that can be used as a simple stand in for guile's vlist and vhashes. Use it if you want to see if faster vhashes or vlists can improve your code. It can also be used in the case you