Re: [PATCH] Skip invalid compiled file found, continue searching path.

2016-03-13 Thread David Kastrup
David Kastrup writes: [...] I apologize for sending this and the previous mail to the Guile-devel list in violation of my ban here. I had been of the impression that this was copied to the LilyPond developer list rather than the Guile developer list. Feel free to delete it. --

Re: [PATCH] Skip invalid compiled file found, continue searching path.

2016-03-13 Thread David Kastrup
Jan Nieuwenhuizen writes: > David Kastrup writes: > > Hi David, > >> Shouldn't we worry about switching _to_ guile-2.0 first? > > Are you asking for help on this? Is there any to be had? I got a whole lot of promises from Guile developers over the years. Basically, whenever

Re: [PATCH v3] Skip invalid compiled file found, continue searching path.

2016-03-13 Thread Jan Nieuwenhuizen
Jan Nieuwenhuizen writes: That was a copy of the old one again, here is the updated v3. Jan Only after rebuilding world, I found this morning that the previous patch did not exactly work as intended. Find version 3 of this patch attached. Instead of having scm_call_0 possibly throw and

Re: [PATCH] Skip invalid compiled file found, continue searching path.

2016-03-13 Thread Jan Nieuwenhuizen
David Kastrup writes: Hi David, > Shouldn't we worry about switching _to_ guile-2.0 first? Are you asking for help on this? In any case, I am sure that running guix with nicely coexisting guile-2.0, guile-2.0++ and guile-next versions can be of great help here. Greetings, Jan -- Jan

[PATCH v3] Skip invalid compiled file found, continue searching path.

2016-03-13 Thread Jan Nieuwenhuizen
Hi, Only after rebuilding world, I found this morning that the previous patch did not exactly work as intended. Find version 3 of this patch attached. Instead of having scm_call_0 possibly throw and catching that in vm.c:(scm_load_compiled_with_vm), now the FALSE_ON_ERROR flag is propagated