Re: lua socket api settimeout in seconds vs. milliseconds
Thierry, Am 08.03.2018 um 21:15 schrieb Thierry Fournier: > Hey, the example of use of socket.http in attachment of your original > commit is great ! If you are curious what I built with that and in case you missed my list mail advertising the project: https://github.com/TimWolla/haproxy-auth-request > 3 new patch in attachement to consider for the initial subject of > this thread. I took a look at it: > The LuaSocket documentation tell anything about the returned value, > but the effective code set an integer of value one. Should this read: "The LuaSocket documentation __does not__ tell anything about the returned value ..."? There's a few more regular typos (spelling of words) in the commit messages, but that specific part is misleadingly worded, thus I wanted to make you aware of it. Best regards Tim Düsterhus
Re: Need some help in HAPROXY setup.
Hi Amit. Please keep the mailing list in loop, thanks. Am 08.03.2018 um 17:03 schrieb amit raj: > Hello Alex, > > Two things we have to achieve with the HAPROXY. > > 1.There should be no RSTs for closing the connection.(which is happening > when we are keeping option http-keep-alive in ur frontend and backend.) Have you tried this options? https://cbonte.github.io/haproxy-dconv/1.8/configuration.html#4-timeout%20server-fin https://cbonte.github.io/haproxy-dconv/1.8/configuration.html#4-timeout%20client-fin Why is the RST a problem? > 2.Even load balancing not only with session load balancing also with the > bytes in and bytes out , as you can see on the HAPROXy stats page. > (We have used option-http tunnel for reducing the RST ,but due to this > our even load balancing is screwed up for bytes in and bytes out). Let me describe what I have understood. You want to use more the one balancing decision base. * session (cookie, url, ...) * bytes in. I assume from the client * bytes out. I assume from the client I this right? Please can you describe in a ASCII flow how the decision flow should work. What I have seen in the doc are this acl samples https://cbonte.github.io/haproxy-dconv/1.8/configuration.html#7.3.1-table_bytes_in_rate https://cbonte.github.io/haproxy-dconv/1.8/configuration.html#7.3.1-table_bytes_out_rate But I'm not sure if this is what you need. > Following our HA proxy config. > > frontend test_ha > bind. : > option http-tunnel > default_backend test_back > #-- > # backend instances > #-- > backend test_back > balance roundrobin > option no-http-tunnel > option http-keep-alive > option http-reuse aggresssive That's a short conf and not a working one. Please post the current conf which works, thanks. > Please help us . Best regards Aleks
Re: lua socket api settimeout in seconds vs. milliseconds
> On 8 Mar 2018, at 15:14, Tim Düsterhuswrote: > > Hi > > Am 08.03.2018 um 15:10 schrieb Thierry Fournier: >> Ok, Lua expect the number of elements ins the stack. The right way for >> returning 1 is: >> >> lua_pushinteger(L, 1); >>return 1; >> > > Okay, then my patch probably worked, because of whatever value was left > on the stack. I learned something new here! > > Indeed the original socket class pushes `1` to the stack (but it uses > lua_pushnumber, instead of pushinteger). For the reference here's the > original line of code: > https://github.com/diegonehab/luasocket/blob/316a9455b9cb4637fe6e62b20fbe05f5141fec54/src/timeout.c#L172 Thanks for the search int the LuaSocket code. The doc doesn’t tell anything about the returned value. I think that the original patch worked because the top of the stack was the timeout value given as argument. Hey, the example of use of socket.http in attachment of your original commit is great ! 3 new patch in attachement to consider for the initial subject of this thread. BR, Thierry 0001-BUG-MINOR-lua-the-function-returns-anything.patch Description: Binary data 0002-BUG-MINOR-lua-funtion-hlua_socket_settimeout-don-t-c.patch Description: Binary data 0003-MINOR-lua-typo-fix.patch Description: Binary data
Re: cppcheck finding
Hi, On Thu, Mar 08, 2018 at 05:44:31PM +0100, Willy Tarreau wrote: > Hi, > > On Wed, Mar 07, 2018 at 03:26:25PM +0500, ??? wrote: > > Hello, > > > > [src/proto_uxst.c:160]: (warning) Redundant assignment of > > 'xfer_sock->next->prev' to itself. > > > > is it in purpose ? > > I suspect it's a mistake and that it was meant to be xfer_sock->prev instead. > CCing Olivier to double-check. > Oops, you're right, good catch ! The attached patch should fix it. Regards, Olivier >From 32b505d6093bad96eb4a65272bd3e7b3aad4767b Mon Sep 17 00:00:00 2001 From: Olivier HouchardDate: Thu, 8 Mar 2018 18:25:49 +0100 Subject: [PATCH] MINOR: unix: Don't mess up when removing the socket from the xfer_sock_list. When removing the socket from the xfer_sock_list, we want to set next->prev to prev, not to next->prev, which is useless. This should be backported to 1.8. --- src/proto_uxst.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/proto_uxst.c b/src/proto_uxst.c index 3ab637f20..0f717385e 100644 --- a/src/proto_uxst.c +++ b/src/proto_uxst.c @@ -157,7 +157,7 @@ static int uxst_find_compatible_fd(struct listener *l) if (xfer_sock->prev) xfer_sock->prev->next = xfer_sock->next; if (xfer_sock->next) - xfer_sock->next->prev = xfer_sock->next->prev; + xfer_sock->next->prev = xfer_sock->prev; free(xfer_sock); } return ret; -- 2.14.3
Re: BUG/MINOR: limiting the value of "inter" parameter for Health check
Hi Jonathan, On Wed, Mar 07, 2018 at 09:38:00PM +, Jonathan Matthews wrote: > On Wed, 7 Mar 2018 at 09:50, Nikhil Kapoorwrote > > > As currently, no parsing error is displayed when larger value is given to > > "inter" parameter in config file. > > > > After applying this patch the maximum value of "inter" is set to 24h (i.e. > > 8640 ms). > > > > I regret to inform you, with no little embarrassment, that some years ago I > designed a system which relied upon this parameter being set higher than 24 > hours. > > I was not proud of this system, and it served absolutely minimal quantities > of traffic ... but it was a valid setup. > > What's the rationale for having *any* maximum value here - saving folks > from unintentional misconfigurations, or something else? I agree with you here. In fact what we should do is instead strengthen the timeout parser to emit errors when the parsed number overflows. The timer wraps around 49.7 days with a sliding window of half of it allowing 24.85 usable days to always be possible. That would be preferable and it wouldn't set any arbitrary had limits. Cheers, Willy
Re: cppcheck finding
Hi, On Wed, Mar 07, 2018 at 03:26:25PM +0500, ??? wrote: > Hello, > > [src/proto_uxst.c:160]: (warning) Redundant assignment of > 'xfer_sock->next->prev' to itself. > > is it in purpose ? I suspect it's a mistake and that it was meant to be xfer_sock->prev instead. CCing Olivier to double-check. Thanks! Willy
Re: lua socket api settimeout in seconds vs. milliseconds
Hi Am 08.03.2018 um 15:10 schrieb Thierry Fournier: > Ok, Lua expect the number of elements ins the stack. The right way for > returning 1 is: > >lua_pushinteger(L, 1); > return 1; > Okay, then my patch probably worked, because of whatever value was left on the stack. I learned something new here! Indeed the original socket class pushes `1` to the stack (but it uses lua_pushnumber, instead of pushinteger). For the reference here's the original line of code: https://github.com/diegonehab/luasocket/blob/316a9455b9cb4637fe6e62b20fbe05f5141fec54/src/timeout.c#L172 Best regards Tim Düsterhus
Re: lua socket api settimeout in seconds vs. milliseconds
> On 8 Mar 2018, at 15:03, Tim Düsterhuswrote: > > Thierry, > > Am 08.03.2018 um 10:24 schrieb Thierry Fournier: >> I forgot 3 things while my first read: >> >> - The Lua error are not trigerred with a return 1 (the return 1 is a bug >> in the original function), but with something like that: >> > > Your first patch will be regressing my commit > 119a5f10e47f3507e58116002583e1226473485d, which specifically changed the > return value to be 1 for compatibility with the standard Socket class of > Lua! > > http://git.haproxy.org/?p=haproxy.git;a=commit;h=119a5f10e47f3507e58116002583e1226473485d Ok, Lua expect the number of elements ins the stack. The right way for returning 1 is: lua_pushinteger(L, 1); return 1; I will add this in the patch. BR, Thierry
Re: lua socket api settimeout in seconds vs. milliseconds
Thierry, Am 08.03.2018 um 10:24 schrieb Thierry Fournier: > I forgot 3 things while my first read: > > - The Lua error are not trigerred with a return 1 (the return 1 is a bug >in the original function), but with something like that: > Your first patch will be regressing my commit 119a5f10e47f3507e58116002583e1226473485d, which specifically changed the return value to be 1 for compatibility with the standard Socket class of Lua! http://git.haproxy.org/?p=haproxy.git;a=commit;h=119a5f10e47f3507e58116002583e1226473485d Best regards Tim Düsterhus
Re: lua socket api settimeout in seconds vs. milliseconds
Hi Mark, Thanks, it seems perfect. But, I can’t apply on current master branch, the patch is rejected. I forgot 3 things while my first read: - The Lua error are not trigerred with a return 1 (the return 1 is a bug in the original function), but with something like that: WILL_LJMP(luaL_error(L, "settimeout: cannot set negatives values")); The return became useless because the luaL_error() function never returns. (it soes a longjmp call). - I think that timeouts < 1s are allowed. The cli refuse these ones, but the HAProxy core is ready to work with timeout less than 1s. Note that, When you remove this check, negative timeouts could be accepted (the check < 1000 chek also for negative values) and this is a bug. - The doc (doc/lua-api/index.rst) should be updated (actuelly, line 1899: .. js:function:: Socket.settimeout(socket, value [, mode])). It will be necessary to precise that the fucntion accept Number in place of Integer and, number with fractional part are allowed. I join two of my fixes. The third patch is yours, check if you agree with the content and the commit message. BR, Thierry 0001-BUG-MINOR-lua-the-function-returns-anything.patch Description: Binary data 0002-BUG-MINOR-lua-funtion-hlua_socket_settimeout-don-t-c.patch Description: Binary data 0003-MINOR-lua-typo-fix.patch Description: Binary data > On 8 Mar 2018, at 01:17, Mark Lakeswrote: > > Hi Thierry, thanks for feedback. Addressed concerns in the new attached patch. > > http://w3.impa.br/~diego/software/luasocket/tcp.html#settimeout > > Description: instead of hlua_socket_settimeout() accepting only integers, > allow user to specify float and > double as well. Convert to milliseconds much like cli_parse_set_timeout but > also sanity check the value. > > -mark > > > On Wed, Mar 7, 2018 at 9:55 AM, Thierry Fournier > wrote: > Hi Mark, > > Thanks for the patch. I don’t like usage of floating point, but the > luasocket documentation says that the settimeout() function accept only > second. In this case, the usage of floating point seems be to be a good > way. > > Can you split in a second commit the fix of comments from the effective > patch, and avoid this kind of changes: > >-int tmout; >+inttmout; > > Just because, this kind of changes are useless, and it add noisy > information in the patch. > > A last point: could you explain int the message of the patch the > goal of these patch. To avoid a search, this is the link of the official > luasocket setimeout function: > > http://w3.impa.br/~diego/software/luasocket/tcp.html#settimeout > > Thanks > Thierry > > > > On 7 Mar 2018, at 18:16, Mark Lakes wrote: > > > > In regards to earlier conversation, herein is a patch attached for the > > feature. > > From the mail archive: > > https://www.mail-archive.com/haproxy@formilux.org/msg27806.html > > https://www.mail-archive.com/haproxy@formilux.org/msg27807.html > > > > Mark Lakes > > Signal Sciences | www.signalsciences.com | > > > > conversation participants: > > Willy Tarreau > > Adis Nezirovic > > Nick Galbreath > > > > - Last conversation and decision agreement -- > > Nick Galbreath Thu, 09 Nov 2017 20:44:28 -0800 > > > > thanks wily. > > > > re: " CONTRIBUTING in the sources directory," - > > > > yes, that is what I was looking for! thanks for the tip. > > > > re: least it seems important to round up non-null values to the next > > millisecond. > > > > Definitely, we can and should add some checks for invalid values, etc. > > > > I'll read CONTRIBUTING, and set up my dev env, try a patch, and report > > back appropriately. > > > > regards, > > > > n > > > > On Thu, Nov 9, 2017 at 8:37 PM, Willy Tarreau > > wrote: > > > > > Hi Nick, > > > > > > On Thu, Nov 09, 2017 at 08:27:29PM -0800, Nick Galbreath wrote: > > > > Hello Adis, > > > > > > > > We could certainly add another API/Lua function but it might be easier > > > > to > > > > change > > > > > > > > luaL_checkinteger(L, 2) in > > > > > > > > tmout = MAY_LJMP(luaL_checkinteger(L, 2)) * 1000; > > > > > > > > to luaL_checknumber(L, 2), along with appropriate cast to int. > > > > > > > > Then we have backwards compatibility, less documentation to write, and > > > get > > > > millisecond timeouts. > > > > > > At least it seems important to round up non-null values to the next > > > millisecond, otherwise we may observe busy loops when users specify > > > sleep delays smaller than the millisecond, as haproxy's internal > > > clock is millisecond-based (poll()'s resolution). > > > > > > > > > If people want a separate API, I'm happy to do that too, just more work. > > > > > > I think it should work as you propose it, more or less the round up of > > > course. > > > > > > > Please advise, and I'll make a patch either way. I'm unfamiliar with > > > > the > > > > HAProxy development
Re: Feature suggestion: Check for same binding on multiple frontends
Hello, On 8 March 2018 at 06:36, Moomjian, Chadwrote: > Thanks for the information, Lukas. I'm confused why this is not a default > option though. Can you think of a time when you would ever want the exact > same binding in multiple places in the config? noreuseport is not something that reads the configuration and applies some kind of heuristics for such errors, what it does is that it makes haproxy NOT set the SO_REUSEPORT [1] socket option. SO_REUSEPORT is useful because it permits faster and (depending on more factors) hitless reloads. Other than that an important use-case is to have the kernel load-balance between different sockets on different CPU cores for scalability reasons. Lukas [1] https://lwn.net/Articles/542629/