Could you elaborate on how this is better/different from blaze-html?
I'm a bit confused - is it just the same thing but works with Haste, while
blaze-html doesn't? What's the main idea?
Thanks!
Andrew
On Wed, Jun 18, 2014 at 7:02 AM, Alberto G. Corona agocor...@gmail.com
wrote:
Hi,
The syntax is similar to blaze-html, but haste-perch uses the HTM-DOM in
the browser to create DOM elements. blaze-html creates a html bytestring in
the server that the browser must load.
It uses Haste.DOM
http://hackage.haskell.org/package/haste-compiler-0.2.99/docs/Haste-DOM.html
Haste.DOM
The readme in the Git repository tell more details
https://github.com/agocorona/haste-perch/blob/master/README.md
And also this blog post:
http://haskell-web.blogspot.com.es/2014/06/taming-html-dom-with-monads-and-monoids.html
2014-06-18 19:20 GMT+02:00 Alberto G. Corona agocor...@gmail.com: