- Original Message -
From: "Jake Luck" <[EMAIL PROTECTED]>
To:
Sent: Friday, January 27, 2006 7:41 AM
Subject: Re: [Haskell] Discrete event simulation
Part of this will be some kind of synchronisation primitive. I don't
much care what it is, but somewhere I
Part of this will be some kind of synchronisation primitive. I don't
much care what it is, but somewhere I need a way to make a process wait
until something happens rather than just a constant time.
Paul, what you have described sounds like a reactive system. Have you
looked into AFRP/Yampa?
I don't have an answer. But I do have questions which may help.
Paul Johnson wrote:
> Hi, I'm going slowly nuts here. Maybe someone can help me out.
You could also try the IRC channel #haskell on freenode.irc.net
>
> I want to do some fairly straightforward discrete event simulation.
But I
> I'm wondering if there is work done about discrete event simulation in
> functional languages, and more specifically, Haskell DSLs. Any pointers?
Check out Yampa:
http://haskell.org/yampa/
/Niklas
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Hello Bruno,
Monday, May 30, 2005, 3:13:08 AM, you wrote:
BMA> I'm wondering if there is work done about discrete event simulation in
BMA> functional languages, and more specifically, Haskell DSLs. Any pointers?
FP language Erlang was created especially to program phone exchanges
which is close