Hello,
http://haskell.org/ghc/docs/latest/html/libraries/base/Control.Monad.ST.html
says about the module Control.Monad.ST:
This library provides support for strict state threads, as described in
the PLDI '94 paper by John Launchbury and Simon Peyton Jones Lazy State
Threads.
I cann
Thanks! It's interesting the way your AVL tree library is set up --
there seems to be a much broader degree of functionality than that
provided by Data.Set. But I'm trying to see, is there a significant
difference in the fundamental data structure, or is the main point that
the additional functiona
Hello!
I'm a student in Professor John Peterson's Elements of Computing
(class site located here: http://cs.yale.edu/cs110-05)
and he's having me learn Haskell with Paul Hudak's SOE book. I'm
working on the PaddleBall in 20 lines at the end of Chapter 15 and I'm
having a problem with HUGS.
On 7/27/05, Alex Edelsburg <[EMAIL PROTECTED]> wrote:
>
> Hello!
> I'm a student in Professor John Peterson's Elements of Computing (class
> site located here: http://cs.yale.edu/cs110-05) and he's having me learn
> Haskell with Paul Hudak's SOE book. I'm working on the PaddleBall in 20
> li
Thanks for the quick reply. I rewrote import Word (word32ToInt) as
import Word (fromIntegral). It took much longer for Hugs to compile my
code (I know its technically an interpeter...) but when it finished, I
got the following error.
ERROR "Animation.hs" - Unknown entity "fromIntegral" importe
Hello,
On Tuesday 26 Jul 2005 7:58 pm, Scherrer, Chad wrote:
> Thanks! It's interesting the way your AVL tree library is set up --
> there seems to be a much broader degree of functionality than that
> provided by Data.Set. But I'm trying to see, is there a significant
> difference in the fundamen