On Friday, December 13, 2002, at 05:06 PM, Jan Kort wrote:
Also ... I've been using the graphics libs with HUGS,
but I can't find the equivalent in GHC ... what is
the recomended library for writing GUIs in GHC Haskell?
And where do I get it?
You may as well try Gtk2HS which is a binding to Has
[EMAIL PROTECTED] wrote:
Also ... I've been using the graphics libs with HUGS,
but I can't find the equivalent in GHC ... what is
the recomended library for writing GUIs in GHC Haskell?
And where do I get it?
My current favourite way to make GUI's is to use the GUI
painter Glade and have it
Hi, Bruce.
Just want to clarify the "last call optimisation"/"tail recursion"
terminology.
One does not "remove" a tail recursive call, one just make it O(1)
w.r.t. stack (or any other "where have we been" call frame structure...)
with the help of "tail recursion optimisation". "Last call optimis
> I'm trying to write a non trivial gui in Haskell. At the moment I'm
> using Hugs, and rapidly coming to the conclusion that I should be
> using something else such as GHC.
I've written GUIs and other reactive systems with Hugs and GHC which
did not leak space and, since the bulk of the work was