HOpenGL, a Haskell binding for OpenGL and GLUT
                               version 1.04

I am pleased to announce the fifteenth release of the Haskell binding
for GL 1.2.1 / GLU 1.3 / GLUT 3.7beta. It offers easy access to *the*
industrial strength 3D graphics API and a GUI toolkit. More details
about HOpenGL can be found at

                        http://haskell.org/HOpenGL

After quite some time, this is not only a bugfix release, but offers
some real improvements and new features. The changes include:

    * The GLUT binding has been completely rewritten and includes
      extensive documentation.

    * The API for quadrics and tessellation has been made much easier
      and more Haskell-like.

    * The configuration process has been improved once again.

    * The license is now BSD-like.

    * At least GHC 5.04.x is needed for building HOpenGL.

    * NURBS has been temporarily disabled (will be fixed soon).

As always, feedback and/or patches are highly welcome.

Have fun!
     Sven

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