Hello Alex and others,
Forgive me if this is a naive question as I haven't studied any of the work
you listed, but do you know of any "pattern languages" that use a continuous
notion of pattern rather than the typical 'sets and subsets of discrete
events' approach? (I think that such a thing might
On Fri, 1 Jul 2011, gdwe...@iue.edu wrote:
There's also, on the audio (not necessarily music) side,
Faust ("Functional AUdio STream"):
http://faust.grame.fr/index.php
-- based on composition of block diagrams.
In Haskell we would certainly call that Arrow programming.
___
There's also, on the audio (not necessarily music) side,
Faust ("Functional AUdio STream"):
http://faust.grame.fr/index.php
-- based on composition of block diagrams.
Greg
On 2011-Jun-01, alex wrote:
> On 1 June 2011 19:53, Stephen Tetley wrote:
> > Is there any prior work considering musi
Real strength of Pan lies in convenient continuous representation
of images. Images can be composed as functions. When you've done with
composition
you can give your object to interpreter. Interpreter performs continuous to
discrete
transformation. It is difficult to implement in sound (continuous
Actually, SOE describes a simple version of Haskore called MDL (Music
Description Language), but it does NOT use a Time -> Sound metaphor.
However, Euterpea does (see
http://haskell.cs.yale.edu/?post_type=publication&p=112), at least
conceptually, in the following sense:
A polymorphic signal
Hi everyone - thanks for the comments so far.
Alex - I don't mean this as a criticism, but Paul Hudak's Music data
type (p288 of SoE) is a data type rather than functional - you can
pattern match on it, for instance. Your Pattern data type appears
functional though.
Functional types have been so
On 1 June 2011 19:53, Stephen Tetley wrote:
> Is there any prior work considering music functionally, though? - i.e.
> a function from Time -> Sound
Hi Stephen,
Yes e.g. it is described in Paul Hudak's book:
http://plucky.cs.yale.edu/soe/index.htm
I do this in my Tidal pattern language too:
> Is there any prior work considering music functionally, though? - i.e.
> a function from Time -> Sound
That sounds like sound, not music. And that means any kind of signal
that happens in time. I'll bet there's a huge amount of work on
continuous signals. I think most synthesizer algorithms w
On Wed, 1 Jun 2011, Stephen Tetley wrote:
Hello all,
The functional view of images - image as a function from Point ->
Colour - is well practised for continuous images - Conal Elliott's
Vertigo and Pan, Jerzy Karczmarczuk's Clastic, plus Pancito,
Chalkboard and more. It's even been used for di
Hello all,
The functional view of images - image as a function from Point ->
Colour - is well practised for continuous images - Conal Elliott's
Vertigo and Pan, Jerzy Karczmarczuk's Clastic, plus Pancito,
Chalkboard and more. It's even been used for discrete pictures (i.e.
vector graphics) - Peter
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