Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-28 Thread Miguel Negrão
Hi Tom, On 24-03-2016 04:50, amin...@gmail.com wrote: >> - Something equivalent to Modality >> (https://github.com/ModalityTeam/Modality-toolkit - I also protyped >> a version of this in haskell). > > Yep! Would be great; do you have a link to your prototype? You can see the prototype here: h

Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-23 Thread amindfv
Hey Miguel -- here's my honest-as-I-can-be assessment of how likely I am to build things you've requested out (and how soon), and how feasible it'd be for someone else to build the things I'm less interested in: >> El 23 mar 2016, a las 09:02, Miguel Negrão >> escribió: >> >> On 23-03-2016 12

Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-23 Thread Miguel Negrão
On 23-03-2016 12:44, amin...@gmail.com wrote: > Miguel: any feature requests? :) - An interactive live coding editor/ide. This means select code blocks and execute (I had something close to this working using IHaskell. It would even plot envelopes and ugen graphs right in the notebook). - With gui

Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-23 Thread amindfv
Miguel: any feature requests? :) Tom > El 23 mar 2016, a las 06:58, Miguel Negrão > escribió: > >> On 22-03-2016 22:56, Evan Laforge wrote: >> On Tue, Mar 22, 2016 at 9:45 AM, Miguel Negrão >> wrote: >>> Hi Evan, >>> >>> All my music since 2008 is made with SuperCollider. You can listen for

Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-23 Thread Miguel Negrão
On 22-03-2016 22:56, Evan Laforge wrote: > On Tue, Mar 22, 2016 at 9:45 AM, Miguel Negrão > wrote: >> Hi Evan, >> >> All my music since 2008 is made with SuperCollider. You can listen for >> instance to some tracks here: >> >> https://soundcloud.com/zlb/sets/works >> https://soundcloud.com/zlb/set

Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-22 Thread Evan Laforge
On Tue, Mar 22, 2016 at 9:45 AM, Miguel Negrão wrote: > Hi Evan, > > All my music since 2008 is made with SuperCollider. You can listen for > instance to some tracks here: > > https://soundcloud.com/zlb/sets/works > https://soundcloud.com/zlb/sets/live There are some nice sounds in there. Is thi

Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-22 Thread Julian Rohrhuber
― Attachment links are at the end of this email ― > On 22.03.2016, at 05:14, Evan Laforge wrote: > > I've long been a bit interested in supercollider, but never really > even heard any music done with it, or sequencers that can drive it, > and thus I haven't been too clear on its capabilities b

Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-22 Thread Miguel Negrão
On 22-03-2016 04:14, Evan Laforge wrote: > Do you have any more details on what this is for, beyond a nice way to > control supercollider from haskell? Perhaps music recordings, or > plans for a higher level interface? > > I've long been a bit interested in supercollider, but never really > even

Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-22 Thread amindfv
Hi Evan -- the primary design goal for it is to be a clean interface for making music, particularly live. Function names are short, things are monadic so you can write succinct do-blocks, and there's no required "busywork" keeping users from just writing music. I don't have any recordings

Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-22 Thread Henning Thielemann
On Mon, 21 Mar 2016, Evan Laforge wrote: > I've long been a bit interested in supercollider, but never really > even heard any music done with it, or sequencers that can drive it, > and thus I haven't been too clear on its capabilities beyond "here's a > tutorial on how to make a Shepard tone" ki

Re: [haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-21 Thread Evan Laforge
Do you have any more details on what this is for, beyond a nice way to control supercollider from haskell? Perhaps music recordings, or plans for a higher level interface? I've long been a bit interested in supercollider, but never really even heard any music done with it, or sequencers that can

[haskell art] ANN: vivid 0.2: SC in Haskell

2016-03-20 Thread amindfv
Vivid is a library for controlling SuperCollider from Haskell. Vivid 0.2 is a massive update from 0.1. A lot of work has gone into this; I'm really excited it's out! Notable features: - One universal notion of timing: if you have any musical pattern "foo", you can play it by calling "foo", or