I sent this to a friend who asked me about monad transformers and he
reckons it should be saved somewhere. If anyone feels up to giving it a
quick fact-check, that'd be great. I'm not sure what to do with it,
though. It doesn't seem to be made of the right stuff for a tutorial but
I'm not sure
Jules Bean wrote:
Jack Kelly wrote: -snip-
Essentially you have to choose some form of identity (relational DB fans
might call it a key) for your players and rooms. My gut feeling is
that String will do fine; it's nice for debugging, gives rise to a
natural way to write your admin commands