On Sun, May 10, 2009 at 11:52 AM, Bulat Ziganshin
bulat.zigans...@gmail.com wrote:
Hello Peter,
Sunday, May 10, 2009, 7:43:38 PM, you wrote:
I'd like to announce the release of Gtk2HS 0.10.1! This release
includes mostly bug fixes and other small improvements. Most notably,
GHC 6.10.1 is
Hi everyone,
I'd like to announce the release of Gtk2HS 0.10.1! This release
includes mostly bug fixes and other small improvements. Most notably,
GHC 6.10.1 is now supported.
The source tarball may be downloaded from:
http://sourceforge.net/project/showfiles.php?group_id=49207package_id=42440
/showfiles.php?group_id=49207package_id=42440release_id=659598
Thanks to everyone who submitted bug fixes and features this time around!
Thanks,
Peter Gavin
Gtk2HS Release Manager
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Cetin Sert wrote:
Hi,
A package I want to upload only builds with the unreleased gtk2hs
version from the darcs repository and not the latest released version
0.9.13 or any lesser. But the repository version seems to not have
changed, so if I say in my cabal file:
gtk = 0.9.14
it does not
L.Guo wrote:
Hi all:
I just read about definitions of Prelude [1], and noticing that.
In 6.4.6 Coercions and Component Extraction, it discribes like this:
round x returns the nearest integer to x, the even integer if x is equidistant
between two integers.
I think this is unresonable.
Valery V. Vorotyntsev wrote:
On 1/23/08, David Menendez [EMAIL PROTECTED] wrote:
On Jan 23, 2008 12:20 PM, Valery V. Vorotyntsev [EMAIL PROTECTED] wrote:
I've built GHC from darcs, and...
Could anybody tell me, what's the purpose of Arrow[1] not having `'
method?
It's derived from the
like I've just about run out of options, though.
Does anyone have any advice on tracking down space leaks? I don't want
to accuse GHC of having a bug just yet, but has GHC had space leak bugs
in the past?
Thanks in advance,
Peter Gavin
[EMAIL PROTECTED
Palmer [EMAIL PROTECTED] wrote:
On Thu, Jul 17, 2008 at 12:14 PM, Peter Gavin [EMAIL PROTECTED] wrote:
Hello everyone,
I have this piece of code I've been working on, and I've been stuck on
tracking down a space leak in it for some time now. The code is essentially
a tight loop that updates
? Is there something special about
the = and return operators for IO that aren't true for other monads?
Thanks,
Pete
Peter Gavin wrote:
Thanks for the responses.
This is basically what I've got looks like (grossly simplified):
data Monad m = Foo m a b =
Foo
{ action :: m (Foo m a b, b
Ashley Yakeley wrote:
Peter Gavin wrote:
Gtk2Hs version 0.9.13 is now available. [1]
New features:
* bindings for Gnome VFS and GStreamer
Is this bindings for the new GIO/GVFS stuff?
No, its for the old GnomeVFS binding. I may get around to the binding
the new one, unless someone
functions always print the
error message (even on success), but behave correctly otherwise.
It looks like the second problem is a GHC bug, since there isn't
anything special about our library (that I can think of) that might
cause that to happen.
Pete
Peter Gavin wrote:
Hello everyone,
Gtk2Hs
Hello everyone,
Gtk2Hs version 0.9.13 is now available. [1]
New features:
* bindings for Gnome VFS and GStreamer
* a new Gtk+ tutorial has been adapted by Hans van Thiel
* cairo image stride support
* many new demos
* compiles with GHC 6.8.3
* lots of bug fixes
This
Benedikt Huber wrote:
data True
data False
type family Cond x y z
type instance Cond True y z = y
type instance Cond False y z = z
I'm not sure if this is what you had in mind, but I also found that e.g.
type instance Mod x y = Cond (y :: x) x (Mod (Sub x y) y)
won't terminate, as
Replying to myself...
I put a copy of the darcs repo at http://code.haskell.org/~pgavin/tfp,
if anyone is interested.
Pete
Peter Gavin wrote:
Has anyone else tried implementing type-level integers using type families?
I tried using a couple of other type level arithmetic libraries
Has anyone else tried implementing type-level integers using type families?
I tried using a couple of other type level arithmetic libraries
(including type-level on Hackage) and they felt a bit clumsy to use. I
started looking at type families and realized I could pretty much build
an entire
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