et subject I've been playing with on and off.
> BTW thanks for pointing me to pointers! Of course a Ptr is also a
> mutable variable so I've added instances for them.
Pleasure to be of help, even if it was by accident
Cheers,
Vlado
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lame name, but my name game is off today.
This particular function comes handy when playing with passing channels
or pointers around. It might be worth it to have a dedicated type for
that as well.
Vlado
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