Trin [EMAIL PROTECTED] wrote:
But I have a problem with shading. Whatever I have been trying,
I still don't understand how the shading can be activated. I have
light, I have color, but not even Flat shading.
I think if you want shading, you need to compute the normals to each
surface.
Hi,
last few days I spent making remake of glxgears. Nothing
fancy, I just wanted easily configurable gears. The current
performance is only about 70% of glxgears.
But I have a problem with shading. Whatever I have been trying,
I still don't understand how the shading can be activated. I have