> I have tweaked this program a few ways for you.
> The big mistake (and why it runs out of space) is that you take
> ByteString.Lazy.length to compute the block size. This forces the entire
> file into memory -- so no benefits of lazy IO.
> As a separate matter, calling 'appendFile . encode' incr
sargrigory:
> I have a simple program that first generates a large (~ 500 mb) file
> of random numbers and then reads the numbers back to find their sum.
> It uses Data.Binary and Data.ByteString.Lazy.
>
> The problem is when the program tries to read the data back it quickly
> (really quickly) co
Excerpts from Grigory Sarnitskiy's message of Mon Sep 14 16:05:41 +0200 2009:
> I have a simple program that first generates a large (~ 500 mb) file of
> random numbers and then reads the numbers back to find their sum.
> It uses Data.Binary and Data.ByteString.Lazy.
I do think that this is due t
I have a simple program that first generates a large (~ 500 mb) file of random
numbers and then reads the numbers back to find their sum.
It uses Data.Binary and Data.ByteString.Lazy.
The problem is when the program tries to read the data back it quickly (really
quickly) consumes all memory.
Th