[Haskell-cafe] Re: [reactive] FRP + physics / status of hpysics

2009-03-06 Thread jean-christophe mincke
Hello Peter, The backtraking in time to solve the collision problem you mentionned is not, in my opinion, efficient. From a previous life as an aerospace engineer, I remember that two other solutions exist to handle contact or collision constraints, at least if 2nd order diff. equations are used

[Haskell-cafe] Re: [reactive] FRP + physics / status of hpysics

2009-03-06 Thread Peter Verswyvelen
Thanks for the info. With backtracking I actually meant the computation of the exact collision time, and let (part of the simulation) only go that far, so it's not really back tracking in the physics engine; does that correspond to your 2nd proposal. I just got this from a physics

[Haskell-cafe] Re: [reactive] FRP + physics / status of hpysics

2009-03-06 Thread jean-christophe mincke
Peter, Backtracking: yes it is the computation of the exact collision time. I gave 2 solutions that can be used in multi-body dynamics, in general (that is, with 2nd order derivatives). I am not a game writing specialist but, if I understand you, I would say that, in a game, we have 1st order

[Haskell-cafe] Re: [reactive] FRP + physics / status of hpysics

2009-03-06 Thread jean-christophe mincke
Sorry, my message was inadvertently sent - hit the wrong key - a gmail feature Peter, Backtracking: yes it is the computation of the exact collision time. I gave 2 solutions that can be used in multi-body dynamics, in general (that is, with 2nd order derivatives). I am not a game writing

[Haskell-cafe] Re: [reactive] FRP + physics / status of hpysics

2009-03-06 Thread Wolfgang Jeltsch
Am Freitag, 6. März 2009 14:34 schrieb Daniel Bünzli: without using recursive signal functions, If this is because there's this limitation in the frp system you use It is. then better fix the system. The system is Grapefruit, by the way. And I’m its developer, by the way. :-) I have to

[Haskell-cafe] Re: [reactive] FRP + physics / status of hpysics

2009-03-06 Thread Wolfgang Jeltsch
Am Freitag, 6. März 2009 17:51 schrieb Wolfgang Jeltsch: By the way, the adress of the Grapefruit mailing list is grapefr...@projects.haskell.org, not grapefr...@haskell.org. Oh, this is really strange: I addressed my e-mail to grapefr...@projects.haskell.org but the version arriving at the