Re[2]: [Haskell-cafe] Haskell on the Playstation 3? :-)

2007-08-30 Thread Bulat Ziganshin
Hello Miguel, Thursday, August 30, 2007, 9:40:08 AM, you wrote: What about running Haskell on a PostScript printer? PostScript IS Turing-complete. it would be cool to port SOE graphics to PostScript engine :) -- Best regards, Bulatmailto:[EMAIL PROTECTED]

Re[2]: [Haskell-cafe] Haskell on the Playstation 3? :-)

2007-08-30 Thread Bulat Ziganshin
Hello Hugh, Thursday, August 30, 2007, 11:01:02 AM, you wrote: But it's not that simple... Few things are ;-) Whats the catch? Can we use a graphics-card as an n-core machine, where n = 1024? no. it's more like 8-16 cores with 64-element SSE instructions

Re: Re[2]: [Haskell-cafe] Haskell on the Playstation 3? :-)

2007-08-30 Thread Hugh Perkins
So, according to the blurb, and since this is product-specific, I dont know if this is allowed on the newsgroup?, but it does seem to be a fairly unique product? : - this technology works on GeGForce 8800 cards or better - there's a dedicated processing unit available called the Tesla, which is