[Haskell-cafe] writing a function to make a correspondance between type-level integers and value-level integers

2013-06-17 Thread oleg

I'm late to this discussion and must have missed the motivation for
it. Specifically, how is your goal, vector/tensor operations that are
statically assured well-dimensioned differs from general
well-dimensioned linear algebra, for which several solutions have been
already offered. For example, the Vectro library has been described
back in 2006:
http://ofb.net/~frederik/vectro/draft-r2.pdf
http://ofb.net/~frederik/vectro/

The paper also talks about reifying type-level integers to value-level
integers, and reflecting them back. Recent GHC extensions (like
DataKinds) make the code much prettier but don't fundamentally change
the game.




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Re: [Haskell-cafe] Promoting Haskell via Youtube movies

2013-06-17 Thread Darren Grant
Third.  I really like the hands on approach.

Cheers,
Darren
On 2013-06-17 12:09 PM, "Taylor Hedberg"  wrote:

> AlanKim Zimmerman, Mon 2013-06-17 @ 20:38:55+0200:
> > This looks like quite a good series https://www.youtube.com/user/jekor
>
> Seconded. I have really enjoyed his videos so far and it seems like he's
> regularly producing more.
>
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Re: [Haskell-cafe] Promoting Haskell via Youtube movies

2013-06-17 Thread Taylor Hedberg
AlanKim Zimmerman, Mon 2013-06-17 @ 20:38:55+0200:
> This looks like quite a good series https://www.youtube.com/user/jekor

Seconded. I have really enjoyed his videos so far and it seems like he's
regularly producing more.


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Re: [Haskell-cafe] Promoting Haskell via Youtube movies

2013-06-17 Thread AlanKim Zimmerman
This looks like quite a good series https://www.youtube.com/user/jekor


On Mon, Jun 17, 2013 at 8:30 PM, Vo Minh Thu  wrote:

> Certainly less entertaining but depending on your public, this one with FP
> Complete's Aaron Contorer can be valuable:
>
> http://www.youtube.com/watch?v=Fqi0Xu2Enaw
>
>
> 2013/6/17 Mihai Maruseac 
>
>> Hi,
>>
>> I was wondering if we have similar movies for Haskell as
>> https://www.youtube.com/watch?v=kLO1djacsfg and
>> https://www.youtube.com/watch?v=E3418SeWZfQ exist for Java.
>>
>> I indend to give them to some people to make them intrigued by the
>> language and start learning it / looking for it.
>>
>> --
>> MM
>> "All we have to decide is what we do with the time that is given to us"
>>
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Re: [Haskell-cafe] Promoting Haskell via Youtube movies

2013-06-17 Thread Vo Minh Thu
Certainly less entertaining but depending on your public, this one with FP
Complete's Aaron Contorer can be valuable:

http://www.youtube.com/watch?v=Fqi0Xu2Enaw


2013/6/17 Mihai Maruseac 

> Hi,
>
> I was wondering if we have similar movies for Haskell as
> https://www.youtube.com/watch?v=kLO1djacsfg and
> https://www.youtube.com/watch?v=E3418SeWZfQ exist for Java.
>
> I indend to give them to some people to make them intrigued by the
> language and start learning it / looking for it.
>
> --
> MM
> "All we have to decide is what we do with the time that is given to us"
>
> ___
> Haskell-Cafe mailing list
> Haskell-Cafe@haskell.org
> http://www.haskell.org/mailman/listinfo/haskell-cafe
>
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[Haskell-cafe] Promoting Haskell via Youtube movies

2013-06-17 Thread Mihai Maruseac
Hi,

I was wondering if we have similar movies for Haskell as
https://www.youtube.com/watch?v=kLO1djacsfg and
https://www.youtube.com/watch?v=E3418SeWZfQ exist for Java.

I indend to give them to some people to make them intrigued by the
language and start learning it / looking for it.

--
MM
"All we have to decide is what we do with the time that is given to us"

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Re: [Haskell-cafe] opengl type confusion

2013-06-17 Thread Tom Ellis
On Sun, Jun 16, 2013 at 05:22:59PM -0700, bri...@aracnet.com wrote:
> > Vertex3 takes three arguments, all of which must be of the same instance of
> > VertexComponent.  Specifying GLdoubles in the signature of wireframe
> > specifies the types in the last three calls to Vertex3, but (0.0 ::
> > GLdouble) is still requried on the first to fix the type there.  How else
> > could the compiler know that you mean 0.0 to be a GLdouble and not a
> > GLfloat?
> 
> it's curious that 
> 
> (0.0::GLdouble) 0.0 0.0 
> 
> is good enough and that 
> 
> (0.0::GLdouble) (0.0::GLdouble) (0.0::GLdouble)
> 
> is not required.  I suspect that's because, as you point out, they all
> have to be the same argument and ghc is being smart and saying if the
> first arg _must_ be GLdouble (because I'm explicitly forcing the type),
> then the rest must be too.

That is exactly the reason.

Tom

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