I tried to devise a C preprocessor, but then I figured out that I
could write something like that:
---
#define A(arg) A_start (arg) A_end
#define A_start "this is A_start definition."
#define A_end "this is A_end definition."
A (
#undef A_start
#define A_start A_end
)
rite to it).
> On Thu, Mar 11, 2010 at 11:35 AM, Serguey Zefirov
> wrote:
>>
>> 2010/3/11 John Van Enk :
>> > Serguey,
>> > I'm working on a similar project. What's the chance you have your source
>> > code in the open?
>> > /jve
&g
2010/3/11 John Van Enk :
> Serguey,
> I'm working on a similar project. What's the chance you have your source
> code in the open?
> /jve
I'll ask.
But chances are pretty small.
I'll think about reimplementing command description from scratch.
> On Thu, Mar 1
2010/3/10 Tom Hawkins :
> On Wed, Mar 10, 2010 at 8:07 AM, Warren Henning
> wrote:
>> Wow. Quite ambitious.
>>
>> Was this inspired by work at your current employer like with Atom and
>> some of the other stuff you've released?
>
> Yes, we had an immediate need to debug some machine code. I looke
2010/3/1 Hector Guilarte :
> Hello cafe,
> While I was studying for my computer graphics test I have tomorrow I
> realized that maybe some of the major problems I've read so far about
> Radiosity Rendering Algorithms may be reduced significantly if it was
> implemented in Haskell and taking advanta
2010/2/19 Khudyakov Alexey :
>> And, actually, what looks like O(n) at the compile time is O(1) at
>> runtime. This is so because it is really hard to create types at
>> runtime. ;)
>
> What did you mean by "really hard"? One have to use black magic and ask demons
> for help or possible but very di
2010/2/19 Alberto G. Corona :
> What is the speed of hProjectByLabel/s in Data.HList.Record? . The
> documentation in hackage does not mention it. Perhaps this is because Hlist
> is designed for supposedly short records and this does not matter too much.
> looking at the code I guess that everythin
ver wxHaskell for GUI development as there
> was always a version that worked on Windows with the latest GHC
> release. I think I might have to switch back to recommending C# for
> GUI development...
>
> Thanks, Neil
>
> On Tue, Feb 16, 2010 at 5:19 PM, Serguey Zefirov wrote:
>
>
> Thanks, Neil
>
> On Tue, Feb 16, 2010 at 2:33 PM, Serguey Zefirov wrote:
>> I tried the way described in
>> http://www.haskell.org/ghc/docs/latest/html/users_guide/win32-dlls.html
>> and i got this error message:
>>
>> ---
I tried the way described in
http://www.haskell.org/ghc/docs/latest/html/users_guide/win32-dlls.html
and i got this error message:
ghc -shared -o test.dll --make test.hs
[1 of 1] Compiling Test
2010/2/14 Florian Weimer :
> Most of the time, the concern is about pause times and the lack of
> upper bounds on them. With traditional reference counting, this is
> still a problem because if the last reference to a large data
> structure goes away, you need to free the whole data structure at
>
2010/2/5 Roger King :
> I am building a simulator for an interconnect network for a multiprocessor
> computer. I would like to develop it in Haskell as an opportunity to learn
> Haskell.
>
> The network will have a number of routers with input ports and output ports
> and crossbars between them
2010/2/4 Günther Schmidt :
> Hello Serguey,
>
> great, that's the one!
>
> Can I set this in the source code itself too?
No, as far as I know.
Last time I tried it on 6.10.1, so it's pretty far from now. ;)
___
Haskell-Cafe mailing list
Haskell-Cafe@has
2010/2/4 Günther Schmidt :
> Hello Ron,
>
> thank you, but it was not the run-time stack size I meant. It was the stack
> size for nested types which defaults to 20 or so IIRC. My nested types
> currently go to about 23 deep.
-fcontext-stack=100
___
Hask
2010/2/2 Jon Harrop :
>> Or, you're asking about scalability and speed?
>
> I meant the scalability and speed. An imperative solution should be simpler,
> more scalable and faster than any purely functional solution.
So, please, provide any and we'll discuss difference between ours.
Mine is here:
2010/2/2 Jon Harrop :
> On Tuesday 02 February 2010 16:10:05 Serguey Zefirov wrote:
>> Actually, your solution with arrays is the most often occured solution
>> an imperative programmer will come with. It is simple but not scalable
>> and not particularly fast.
>
> Wh
2010/2/2 Lyndon Maydwell :
> I'm avoiding hard-coding bools anywhere as I intend to allow
> fuzzy-representations at some point.
What is the meaning of fuzzy Game of Life? Where can I read about?
Or you're planning to average field over some time interval?
In the latter case you still will be fa
2010/2/2 Lyndon Maydwell :
> I chose the array mainly for the fast lookup time compared to lists,
> are you suggesting something like creating a "Map (X,Y) Health"? I'm
> not currently updating any structures, rather creating the successor
> from scratch. I can see how the map may work very well fo
2010/2/2 Lyndon Maydwell :
> Hi Cafe.
>
> I've made a basic game of life implementation with Haskell and OpenGL:
> https://github.com/sordina/Life/
>
> I'm intending to improve the performance, and add more advanced
> features, but I thought I'd get some feedback first. Can anyone see a
> way to ma
Also see http://www.haskell.org/haskellwiki/Super_combinator Wiki page.
Fixed set of combinators gives you complexity of translation that is
more than linear of the length of lambda expression.
The length of output string is O(3^length(lambdaExpression)) for SK
combinator pair.
2010/1/28 Dušan K
>> AFAIK, one of HAppS modules does a similar transformation via
>> Template Haskell. The functions specify transactions, and each
>> transaction is converted to a serializable data type. Then it's
>> possible to create a transaction log by serializing them before
>> their execution.
>
> The happ
2009/12/25 Felipe Lessa :
>> I am looking more for the way to serialize intermediate parser
>> computations. The first problem is, actually, easy one. ;)
>
> Probably you'll have to create a data constructor for each step
> of your parser.
>
> AFAIK, one of HAppS modules does a similar transformati
2009/12/25 Valery V. Vorotyntsev :
>> 1) How to write a parser that could be restarted? Like, it will be
>> represented by a function that returns something along the lines
>>
>> data ParseStepResult input result =
>> Success (Maybe (input -> ParseStepResult input result)) (Maybe result)
>> | F
A pair of problems:
1) How to write a parser that could be restarted? Like, it will be
represented by a function that returns something along the lines
data ParseStepResult input result =
Success (Maybe (input -> ParseStepResult input result)) (Maybe result)
| Failure
(ie, parsers using str
> I would like to have a way for Haskell, not to crash, when my coders write
> pattern matching without the above mentioned general case.
> Like having the compiler auto-include those general cases for us,
> but when those cases got hit, then instead of crashing, it should report
> some error on st
2009/12/16 Matt Morrow :
> What are peoples' thoughts on this?
> http://hackage.haskell.org/trac/ghc/ticket/650#comment:16
I think it won't get any better.
Either we have O(log(N)) updates because we have to update
hierarchical structure to speed up GC scanning (to get it to
O(Mlog(N)), where M i
>>> now i see what you mean. no, i mean trivial transformation. #650 says
>>> about slow GC. why it's slow? because once you made any update to the
>>> array, the entire array is marked as updated and scanned on next minor GC
>>> (which occurs after every 512 kbytes allocated, afaik). let's replace
>> If the number of buckets was fixed, one could use an array of STRefs
>> to lists. I believe this would avoid the bug from Ticket #650?
> now i see what you mean. no, i mean trivial transformation. #650 says
> about slow GC. why it's slow? because once you made any update to the
> array, the ent
> The question is still open though, if somebody has some magic to extract the
> prameter from an applied function...
It isn't possible.
Closest solution will be a list of pairs (function,arg) and a special
apply function that takes those pairs and apply to function an
argument and.them, apply so
2009/11/25 Michael Mossey :
> I'm fairly new to Haskell, and starting to write some big projects.
> Previously I used OO exclusively, mostly Python. I really miss the
> "namespace" capabilities... a class can have a lot of generic method names
> which may be identical for several different classes
http://iat.ubalt.edu/summers/math/platsol.htm
and http://hyperfun.org/wiki/doku.php?id=frep:main
CSG on implicitly specified surfaces (F(r)=0) and volumes (F(r)>=0).
Min(F,G) is a union, max(F,G) is an intersection.
2009/11/1 Tom Hawkins :
>> Neat! What a cool idea.
>>> data Solid = Solid (Vecto
2009/10/13 Lennart Augustsson :
> Yes, there are simple H-M examples that are exponential.
> x0 = undefined
> x1 = (x1,x1)
> x2 = (x2,x2)
> x3 = (x3,x3)
> ...
>
> xn will have a type with 2^n type variables so it has size 2^n.
Reformulated:
let dup x = (x,x)
:t dup . dup . dup . dup ...
type will
I get a bunch of messages like "mkUsageInfo: internal name?
WritebackCmd{tc a1eZY}" while transforming my program using Template
Haskell.
It displayed for every data type and for every constructor - I
generate some instances for my data types.
___
Haskel
(followup to my previous letter with the same subject)
I found the way to break 6.8.2 type checker.
It's as easy as to uncomment Div case alternative in valueIndex.
Weird.
I found a solution, though. Instead of (valueIndex (x_38,(x_36,x_37)))
in that Div alternative I should create expression (
I try to create yet another hardware description language embedded in
Haskell and faced a (perceived) bug in ghc 6.10.1 type checker. In ghc
6.8.2 everything works fine.
I need a type class that can express relationship between type and
its' "size in wires" (the number of bits needed to represent
I found that I often need predecessor and successor of some key in
Data.Map.Map. Just like that:
predKey, succKey :: Ord k => Data.Map.Map k a -> k -> Maybe k
predKeyElem, succKeyElem :: Ord k => Data.Map.Map k a -> k -> Maybe (k,a)
Data.Map has operations like that on key indexes, but it is sl
Elegant and fast enough toy for number crunching. ;)
I hope I could use some of techniques from your papers (Generating power of
lazy semantics, for example) in this toy, if I succeed.
--
Yours truly, Serguey Zefirov, theszATmail.ru.
___
Haskell-
to utilize
Vec2,3,4 and Mat(3,4)x(3,4) parametrized by Double and Float.
So the question is: what other people do in situation like this and is there
any paper(s) on linear algebra library design?
--
Yours truly, Serguey Zefirov, theszATmail.ru
Hello haskell-cafe,
Question is really about layout rules.
If the first lexeme of a module is not a "module" keyword, we insert
{n}, where n is the indentation of first lexeme. Then we apply
function L to the list of lexemes and stack of layouts:
L ({n}:lexemes) []
One of first case definition
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