Re: [Haskell-cafe] ANN: mecha-0.0.4

2009-11-27 Thread Tom Hawkins
On Fri, Nov 27, 2009 at 12:09 PM, Serge Le Huitouze
serge.lehuito...@gmail.com wrote:
 Hi Tom!

 Mecha is a little constructive solid modeling language intended for 3D
 CAD.  This release adds animation capabilities, which use POVRay and
 FFmpeg behind the scenes.  At work we've used Mecha to illustrated the
 kinematics of a new hydraulic pump design -- I wish I could post the
 animation, it's pretty cool to watch.

 http://hackage.haskell.org/package/mecha/

 It would be great if you could forge a simple example illustrating the
 capabilities,
 even it's not as cool as your real hydraulic pump.
 Since you're the creator of the software, I imagine it's very easy for you to
 find a simple, yet significant, example (you may even have some already
 available, e.g. that you developed for your unit tests...).

Sure.  I started a simple model of a bent-axis pump.  It will probably
take me a few days to complete.
In the mean time, you can pull down the latest snapshot from
patch-tag.com.  Currently the model has 3 parts finished: a timing
plate, a barrel group, and a piston.  No animation, but the CAD views
provide decent visualization.



 Best regards.

 --Serge Le Huitouze

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[Haskell-cafe] ANN: mecha-0.0.4

2009-11-25 Thread Tom Hawkins
Mecha is a little constructive solid modeling language intended for 3D
CAD.  This release adds animation capabilities, which use POVRay and
FFmpeg behind the scenes.  At work we've used Mecha to illustrated the
kinematics of a new hydraulic pump design -- I wish I could post the
animation, it's pretty cool to watch.

http://hackage.haskell.org/package/mecha/
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