[Haskell-cafe] Interactive OpenGL-based graphics and ghci?

2010-11-20 Thread Conal Elliott
I'm trying to find some way to do interactive, OpenGL-based graphics in Haskell on Mac OS X. Does anyone here use GLUT or SDL on Mac OS X with ghci, or maybe an alternative library? Using ghci is very important to me, as my programs are pretty high-level and are often half-liners. I'm using gtk2hs

Re: [Haskell-cafe] Interactive OpenGL-based graphics and ghci?

2010-11-20 Thread Luke Palmer
On Sat, Nov 20, 2010 at 4:46 PM, Conal Elliott co...@conal.net wrote: I'm trying to find some way to do interactive, OpenGL-based graphics in Haskell on Mac OS X. Does anyone here use GLUT or SDL on Mac OS X with ghci, or maybe an alternative library? I was reading the GHC 7 release notes and

Re: [Haskell-cafe] Interactive OpenGL-based graphics and ghci?

2010-11-20 Thread Lyndon Maydwell
I've always had issues with GLUT under ghci. If GHC 7 fixes this it will make me happy :) On Sun, Nov 21, 2010 at 7:54 AM, Luke Palmer lrpal...@gmail.com wrote: On Sat, Nov 20, 2010 at 4:46 PM, Conal Elliott co...@conal.net wrote: I'm trying to find some way to do interactive, OpenGL-based