I found [1] a few months ago. It outputs Java bytecode, so it should work
on android. Given that Android development in java is very well supported
in eclipse, you might want to use haskell/frege only for the internals of
your program and keep coding your interface in Java.
[1]
Hi All,
https://github.com/ghc-ios/ghc/wiki explains how to get Stephen
Blackheath's GHC fork for iOS running — it's a bumpy road (cleanups
are underway) but I've got Cloud Haskell, ObjectiveHaskell, LevelDB
and my own libraries running wonderfully on my iPad.
I just updated the wiki with a few
Yes, and the Android NDK allows you to write arbitrary C code, it's
just a slightly less than pleasant interface with the SDK :-(.
Perhaps it's easier to do this in iOS as it's all objective C rather
than a vm with a runtime system. Also not sure what the status of
porting the runtime system to
Yes, I've seen some of the work done on this and I think he's also
looked into OCaml on Android.
To be completely honest it's not really the language that's such the
barrier: the hard truth is that any Android app doing anything of
interest is necessarily going to be using the Android framework.
I've been looking for the last two days through every nook and cranny of
google to find information about building for iOS. It seems to be the case
that it was once possible to get ios running and now its a bit
questionable. I've tried ghc-ios, ghc-iphone and a few others which are
all somewhat
On Sat, Nov 10, 2012 at 9:21 AM, Casey Basichis caseybasic...@gmail.com wrote:
As for you notion of hard truth, and dumb apps acting as web front ends
its pretty blase to assume that anyone interested in this thread will share
that perspective in terms of their own goals on these platforms. I
Hi Kris,
No offense taken, it was an argument that works to shut down
constructive discussion of how to get Haskell running on mobile, a task
which has perplexed me for several long days. I agree most apps are pretty
terrible, at least on iOS though, despite the percentages being wildly off
On Sat, Nov 10, 2012 at 3:50 PM, Casey Basichis caseybasic...@gmail.com wrote:
Hi Kris,
No offense taken, it was an argument that works to shut down constructive
discussion of how to get Haskell running on mobile, a task which has
perplexed me for several long days. I agree most apps are
I've tried porting GHC to Haiku OS, a Unix-like desktop OS, but the state
of the GHC build system is fairly confusing. The build scripts contain a
Perl script with a bad shebang, and you can't build GHC without already
having a working older version.
If someone can point me to the most recent GHC
ASM for iOS is possible, so GHC mobile should be possible.
www.shervinemami.info/armAssembly.html#howto
On Nov 10, 2012 5:59 PM, Andrew Pennebaker andrew.penneba...@gmail.com
wrote:
I've tried porting GHC to Haiku OS, a Unix-like desktop OS, but the state
of the GHC build system is fairly
I'd love to use Haskell directly for making mobiles apps. How can we make
this happen, porting GHC to Android, iOS, and Windows Phone?
--
Cheers,
Andrew Pennebaker
www.yellosoft.us
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If you have interest in doing this, I have quite a bit of experience
in Android hacking at the system level and above and would be glad to
talk about what might need to happen. (Though I don't know the GHC
internals / toolchain so well.)
One potential choice is Scala, though from my limited
Awesome! Jeffrey Scofield has ported OCaml to
iOShttp://psellos.com/ocaml/compile-to-iossim.html,
so there's also experience there.
On Fri, Nov 9, 2012 at 11:46 PM, Kristopher Micinski krismicin...@gmail.com
wrote:
If you have interest in doing this, I have quite a bit of experience
in
I would be so very happy to be able to program Haskell Android programs. I
think the steps we'd need are to 1. Port GHC to ARM (done already?) and 2.
Create a JVM calling convention for GHC (using JNI? I have no idea). Short
of actually making a new calling convention for the JVM, maybe we could
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