Re: [Haskell-cafe] Graphics.Drawing

2010-09-06 Thread Don Stewart
creswick: > On Mon, Sep 6, 2010 at 5:29 AM, Ivan Lazar Miljenovic > wrote: > > On 6 September 2010 21:57, han wrote: > >> So the question is: Do you agree that "Graphics.Rendering.OpenGL" actually > >> should have been "Graphics.OpenGL" (or just OpenGL) for wieldiness? > > > > I think Graphics.Op

Re: [Haskell-cafe] Graphics.Drawing

2010-09-06 Thread Rogan Creswick
On Mon, Sep 6, 2010 at 5:29 AM, Ivan Lazar Miljenovic wrote: > On 6 September 2010 21:57, han wrote: >> So the question is: Do you agree that "Graphics.Rendering.OpenGL" actually >> should have been "Graphics.OpenGL" (or just OpenGL) for wieldiness? > > I think Graphics.OpenGL would have sufficed

Re: [Haskell-cafe] Graphics.Drawing

2010-09-06 Thread Ivan Lazar Miljenovic
On 6 September 2010 21:57, han wrote: > So the question is: Do you agree that "Graphics.Rendering.OpenGL" actually > should have been "Graphics.OpenGL" (or just OpenGL) for wieldiness? I think Graphics.OpenGL would have sufficed, unless there was sufficient reason to want to group it with other r

Re: [Haskell-cafe] Graphics.Drawing

2010-09-06 Thread Sebastian Fischer
On Sep 6, 2010, at 1:57 PM, han wrote: So the question is: Do you agree that "Graphics.Rendering.OpenGL" actually should have been "Graphics.OpenGL" (or just OpenGL) for wieldiness? If you don't, what is your reason? I would like to know. Often, when this topic comes up, someone claims tha

Re: [Haskell-cafe] Graphics.Drawing

2010-09-06 Thread han
Before we proceed, let's make some points clear. For example, OpenGL is currently imported via "Graphics.Rendering.OpenGL". With the reasoning that "Graphics.SomeModule" (instead of "Graphics.Drawing.SomeModule") has no problem ("since we don't really look for packages based upon the module hierar

Re: [Haskell-cafe] Graphics.Drawing

2010-09-05 Thread Ivan Lazar Miljenovic
On 6 September 2010 10:09, han wrote: > I think there should be Graphics.Drawing (along with Graphics.Rendering) and > many graphics packages should go into it. Why? > So > * Graphics.Rendering will contain more technical and rendering-engine-level > packages (OpenGL, GD, ...) > * while Graphics

[Haskell-cafe] Graphics.Drawing

2010-09-05 Thread han
I think there should be Graphics.Drawing (along with Graphics.Rendering) and many graphics packages should go into it. So * Graphics.Rendering will contain more technical and rendering-engine-level packages (OpenGL, GD, ...) * while Graphics.Drawing will be for higher-level and user-friendlier dr