On Sat, Apr 2, 2011 at 11:16 AM, Yves Parès wrote:
> Given that haskell threads are lightweight, is it reasonable to lauch a
> thread per agent and then implement fetch and send through Chans?
> It will be simple to implement and to use, but if I have, say, two hundreds
> of really dumb (sorry, re
Hello,
For the purpose of a simple game, I'm looking for a simple way to get agents
communicating with each other, with agents possibly running on different
threads:
Basically, an agent is Agent :: * -> *, since it is parameterized with the
type of messages it can receive, and can make two basic