As a side-note, it might be interesting to use the Vec package on Hackage, since it seems to offer fast, unboxed linear algebra. On Mon, Aug 17, 2009 at 2:01 PM, jean legrand <kkwwe...@yahoo.fr> wrote:
> As I've been warned, two dependencies (Common.Utils and Common.Vector) are > to be resolved in order to use this Tetris code. > They're part of the elerea-examples package (from hackage) but their access > is not public so a solution is to modify the cabal file during installation. > > Another solution is to create a Common directory in the current directory, > then decompress the source located in > > http://hackage.haskell.org/package/elerea-examples > > and copy the two files Vector.lhs and Utils.lhs in Common. > > > > Hi Haskellers, > > Here is my first real program in Haskell. > > > > http://hpaste.org:80/fastcgi/hpaste.fcgi/view?id=8211 > > > > In fact, I'm not fully responsible because it's just an > > adapted version of a Tetris Creighton Hogg had written for > > Reactive/GLUT. > > As the first version, it's a very simple game (no levels, > > no points ...) but it's playable ! > > > > The major problem is when the board is full, the program > > sadly stops for an empty list : indeed, I wasn't interested > > in that part and I prefered dealing with the signals. > > > > As the frame is the same as the breakout frame, it is also > > possible to launch the game with > > > > ./Tetris --dump-dot | dot -Tsvg -o tetris.svg > > > > in order to get an svg showing a graph of the signals. Any > > help is welcome to understand this graph ! > > > > Every comment is welcome (especially about the first 170 > > lines). > > Enjoy! > > > > > _______________________________________________ > Haskell-Cafe mailing list > Haskell-Cafe@haskell.org > http://www.haskell.org/mailman/listinfo/haskell-cafe >
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