1. Note that EMF owns the instantiation of the collection.
An application (or Hibernate) cannot call setPlayers since it does not
exist.
so how does EMF set it ?
/max
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This SF.Net email is sponsored by: NEC IT Guy Games. How far can you
Maybe straightforward for you J
Thanks for the note – at least I now know that we are
not duplicating someone else’s effort.
Below are some of the basic issues
encountered so far:
One of the main differences between POJOs and EMF EObjects
is the way they deal with Collections.